R Soul on 15/6/2017 at 17:59
You need to zoom in (or out) in the 3d view, then press U > Project from view. If the apparent resolution is wrong, zoom in/out again try select Project from view again.
The alternative is to use the UV window, select faces, and press S to scale.
Cardia on 16/6/2017 at 12:50
Quote Posted by R Soul
You need to zoom in (or out) in the
3d view, then press U > Project from view. If the apparent resolution is wrong, zoom in/out again try select Project from view again.
The alternative is to use the UV window, select faces, and press S to scale.
I don't understand how you adjust the texture scale with s, when i press "s" the only thing i can adjust is the size of the object. i selected "texture" in "viewport shading" i selected "edit mode". I don't understand where do you select to resize the texture scale, i´ve been watching other blender tutorials but none of them show how to scale a texture with the mouse wheel.
R Soul on 16/6/2017 at 18:19
The location of the cursor is important. Pressing S with the cursor in the 3d view will scale the selected object (or faces, vertices or edges). To scale the UV map you have to put the cursor in the UV window.
(
https://www.youtube.com/watch?v=-4wnlxS5qIw)
Cardia on 17/6/2017 at 19:48
Thank you Robin, but how do you get top orthon view? i can only select top view (numpad 7).
R Soul on 17/6/2017 at 23:19
I suggest a Google search for Blender ortho view.
Cardia on 19/6/2017 at 06:41
Thank you Robin, i think i´ve learned what i need :thumb: