Sperry on 26/5/2015 at 15:58
I would like a placed rope to deploy when the player frobs a switch.
I notice in Physics --> Rope there is a checkbox marked as "deployed". However nothing appears to happen if I uncheck this box (that is, the rope deploys as usual). I've tried applying the RopeFX script to my placed rope, but to no avail. Does anyone have ideas as to how to achieve this effect? I've searched the forums but haven't found anything. :erg:
Niborius on 26/5/2015 at 19:12
Hmm, maybe you could make a script that spawns a flying rope arrow that hits the ceiling instead? Or is the player supposed to see the rope appear? In that case try to spawn the arrow as close as possible to the ceiling so that the arrow is not going to be visible at all maybe.
Just an idea
Yandros on 26/5/2015 at 21:32
The best way to do this is probably to emit (with an emitter) or create (with a receptron) a PlacedRope at the target location. Other methods like teleporting an existing placed rops or emitting a rope arrow have drawbacks.
Nameless Voice on 26/5/2015 at 23:03
If you set the rope properties such as the length in-game (e.g. Using S&R), the rope will dynamically resize itself to match the new size. You can use this to shorten our lengthen existing ropes.
Yandros on 26/5/2015 at 23:43
Ah, so have one placed already with length 0, then change the length at runtime - cool.
Sperry on 28/5/2015 at 08:06
Quote Posted by Nameless Voice
If you set the rope properties such as the length in-game (e.g. Using S&R), the rope will dynamically resize itself to match the new size. You can use this to shorten our lengthen existing ropes.
Very cool, this will do perfectly. But has this been done before? If so, where could I find an example to help me quickly figure out the S&Rs.
Sperry on 31/5/2015 at 19:02
I got it to work fine with s&r. Very cool. However, the rope only "deploys" when I activate the button immediately as I go in game, but if I play around in game mode and then press the button, nothing happens. Would anyone know why this occurs and what to do to fix it?
LarryG on 31/5/2015 at 19:17
Not without full details of your setup.
Sperry on 31/5/2015 at 19:47
I'll try to post details soon, but what's strange is that if I frob the lever, nothing happens, but then as soon as I touch the rope, it extends/deploys.
john9818a on 1/6/2015 at 09:49
I think that's what should happen if you are using s&r and you have the receptron to 'collision.'