Niborius on 24/6/2015 at 17:51
I have a ghost that is walking around and it ignores the player, but even when I set its dimensions to 0.1, players can sometimes still blackjack it and knock him out. How can I prevent his? The player should also be able to walk through it.
Thanks! :thumb:
Yandros on 24/6/2015 at 18:37
I don't have Dromed here at the moment, but there is a property somewhere called "Is non-physical?" that you should set to true. Look at the Apparition archetypes, they may have it set.
Niborius on 24/6/2015 at 19:14
That's it! Creature/Is Non-Physical: True did the trick.
I've been looking for this for a long time and I can't believe it was so simple :laff: