neux on 1/7/2015 at 22:53
Hello!
How do i make object fully visable but still letting light pass through it?
R Soul on 1/7/2015 at 23:06
An object's visibility has nothing to do with blocking light; those things are handled by separate properties. You need to add Object System > Immobile: False. You also need to add Renderer > Runtime Object Shadow: False, but this is probably the default setting anyway.
neux on 2/7/2015 at 00:09
Excellent! Thank you.
Yandros on 2/7/2015 at 03:27
Object System > Immobile is a good property to add to certain things like chairs (which I don't believe have it by default) to make them cast shadows. Obviously it must be something the player can't pick up and move, since the shadow will remain behind.