gigagooga on 10/10/2018 at 09:11
Any ideas?
I've been trying to do it with all sorts of traps and inverters, with different links in between the button and the lockbox, but no luck.
The setting in my mission is like this: there is a lockbox which is teleported away when it gets unlocked. Then there appears a button elsewhere. When player presses the button, the lockbox reappears. It works all well and good, except that the lockbox has to reappear in the locked state again.
the button can be replaced with something else i guess, but ultimately it has to be something that can create a CD link, along with the wizardry to relock the lockbox.
Unna Oertdottir on 10/10/2018 at 10:26
The lockbox needs "Lock" script.
gigagooga on 10/10/2018 at 23:09
really... that was it? I must say i had a feeling that it might be something as trivial as that :P
Thanks!