john9818a on 13/3/2019 at 22:21
Well I was confused about how much larger the file size of the .bin compared to the original... About 30k bytes larger, and I was able to load the original too. After work tonight I'll look at it more.
Cardia on 15/3/2019 at 08:19
John , any news regarding the torch. I found a way to have a torch in dromed with a seperated flame to be extinguished by a water reception setting. it works well, i set a reception to destroy the flame with water reception. I wonder thought if i have to save gamesys to keep that setting active.
john9818a on 15/3/2019 at 14:40
My new pc came in, and yesterday I was copting my software from old to new. :D I'll work on it again tonight. One torch is ready so I'll post a link to it (after I wake up :o )
Cardia on 15/3/2019 at 14:44
Quote Posted by john9818a
My new pc came in, and yesterday I was copting my software from old to new. :D I'll work on it again tonight. One torch is ready so I'll post a link to it (after I wake up :o )
Alright , those are good news. Take your time. :D
Cardia on 15/3/2019 at 21:18
the vhots are well centered but i don't know why the torch has no texture, i thought by having the texture name that would do the trick. I should have send you its texture in the first place, here they are:
(
https://drive.google.com/file/d/1vvJ7UPZiG_NBxC1KPSTVCNrMikzr78We/view?usp=sharing)
when you opened the files in 3ds format they didn't have a texture name set? or the texture mapping already ready?
the texture for this torch is names "torchSpecular".
ZylonBane on 15/3/2019 at 21:26
Two pages and I still have no idea what the difference is supposed to be between "centered" and "well centered".
john9818a on 15/3/2019 at 22:34
The 3ds file has the texture listed but I don't know if Anim8or keeps the uv mapping data if the texture is missing. Before I used bsp the .e file still referenced the texture, and I added PHONG to it before saving the .e file. When I get home I'll download the texture. I think I would have needed it anyway to make changes to the other torch.
When we say centered its not meant to be vague. Otherwise we might say off-center but saying well centered sounds redundant. It might be because the Portugese to English meaning isn't exact. :)
Cardia on 15/3/2019 at 23:29
Yes, i have to watch again more English movies to keep my English in shape , for two years i watch mostly french movies and series, and even with video games when playing them i change their language to french version.
It was dumb of me not send you the textures along with the models, i hope you won't have to do the mapping texture manually, i think that must be not easy.