henke on 1/11/2011 at 19:04
Defeated final boss, beat game. In just a few minutes short of an hour.
Good gameplay, great variety in monsters and leveldesign. Fantastic looks. Waaaaay too short. Could do with a PLOT. The whole thing reminds me a lot of indie freebie (
http://vacuumflowers.com/star_guard/) Star Guard, but with one more dimension.
Quote Posted by EvaUnit02
So they've added "The Binding of Isaac" and "Blocks That Matter" to the bundle.
Yay! I was hoping they'd add more stuff. And in this case it's a couple of games I don't have already! :D
Al_B on 1/11/2011 at 20:19
That makes the deal much more attractive, particularly if voxatron is as short as you say. The binding of Isaac is one I've been eyeing up.
Jason Moyer on 1/11/2011 at 22:54
I always give 0 to the charities in these bundles because fuck em, that's why.
Matthew on 1/11/2011 at 23:00
Son. I am disappoint.
Jason Moyer on 1/11/2011 at 23:04
My take is if I want to support a charity I'll cut them a check. Not that I wish to complain about the option being included in their sales, or criticize anyone who wants to contribute. I just view these bundles as a nice way to give cash directly to the developers with a small tip to the guys who host it.
Eldron on 1/11/2011 at 23:43
Don't worry, I pulled the child's play slider so far to the right that my mouse fell off the table, we cancel each-other out.
Shadowcat on 2/11/2011 at 10:09
The Binding of Isaac. On first impression, I really hate the approach they've taken to the viewing perspective, and how that affects when you are in contact with something, or whether your shots will hit something.
That whole aspect of the game seemed to sap the enjoyment from it. I expect you get used to it, but at the moment I'm not that inspired to play it any more.
Pemptus on 2/11/2011 at 10:22
Quote Posted by Shadowcat
The Binding of Isaac. On first impression, I
really hate the approach they've taken to the viewing perspective, and how that affects when you are in contact with something, or whether your shots will hit something.
That whole aspect of the game seemed to sap the enjoyment from it. I expect you get used to it, but at the moment I'm not that inspired to play it any more.
Yeah, it's jarring at first, but I got used to it pretty quickly. Stay with it, the game's really something special.
henke on 2/11/2011 at 16:53
Eeehhh so in Isaac you start over from the beginning every time you die? Not crazy about this one. Feels like Voxatron did the robotron-ish gameplay much better.
As for Blocks That Matter. Holy shit. Is this the most self-indulgent game ever made or what?