DarthMRN on 24/7/2005 at 02:03
After tons of adventuring I now have a few very expensive items that are of no real use to me in my backpack. They are usually very heavy as well, and take up most of my carrying capacity. The problem is that no shopkeeper I have encountered so far have anywhere near the amount of gold those things are worth.
It is a common problem I assume, so you experts must have found a solution by now. My question is: Can you leave things behind in a chest in Scyda Neen, swim around Morrowind and then pick the same stuff up exactly where you left it? Do the load zones erase everything the way it does dead monsters?
I assume the answer is no. If so, tell me in stead where I can find a merchant with a ton of gold in his/her back pocket.
Gingerbread Man on 24/7/2005 at 02:19
There's a Scamp merchant called Creeper in Ghorak Manor in Caldera. He's got tons of money.
There's also a talking mudcrab across from the Releth Ancestral Tomb northeast of Bal Fell.
Far as I know, both these dudes have full cash again every 24 hours.
Why don't you commandeer a house with lots of storage space or something? There are some nice ones in Ald'Ruhn. And learn the Mark / Recall spell combo... Leave a Mark at home, go out and fill your pockets until you can't move, then Recall and start emptying.
Alternatively, don't keep picking up every damned thing you find. That was my problem at first.
daniel on 24/7/2005 at 02:43
lol, i am a sticky fingers too GB :)
SD on 24/7/2005 at 02:58
You should probably use Kleenex for that :eww:
If you don't like the idea of stealing someone's house off them, you can work your way up to the top of one of the Great Houses and they build one for you :D
My house is full of crap; I have full sets of all of the armour types and just about every type of weapon in the game, chests full of alchemical ingredients, gems, books (I started collecting all the Vivec sermons now) - what can I say, I'm a hoarder, and my real-life house is pretty much the same way :thumb:
DarthMRN on 24/7/2005 at 04:32
What I glean from all of this is that I can in fact put something somewhere and it will stay there indefinetly, as long as it is inside a house, yes?
Hmm...
I can think of a few rude bastards living in the middle of nowhere that I wouldn't mind killing for possession of their yurt...
Zaphod on 24/7/2005 at 07:45
If you drop it on the floor in a house, it will stay. Some containers in houses, however, tend to regenerate to their default state.
If you're on PC, there's a great mod called "A Good Place To Stay," which is available on any good Morrowind mods site. It's a house built into the side of a hill in Balmora, near the Fine Alchemist shop. Its interior is styled on a Dwemer fortress. It has tons of storage room, as well as a cool option to take any of the Fast Travel paths to any city they can reach. (That is, it's really not like cheating, you're just saving a lot of valuable time. You can choose a Silt Strider, Mages Guild, or Boat, or any combination, to end up at any city serviced by one of those 3 Fast Travel options. Very cool timesaver.)
It's also perfect for the obsessive cataloger/collector, as it divides your storehouses up into rooms, with chests or pots for each type of item. That is, in the Weapons area, there are chests for Long Swords, Short Swords, etc. In the Alchemy room, there's a seperate pot for each type of reagent. And the Armor room has a mannequin for each type of armor, which is visually very cool, and helps you know in an instant what piece of armor you are lacking of each type.
Our own RyushiBlade has made some modifications to it, added more mannequins for Tribunal and Bloodmoon, as well as a library. Either I or he can email the updated mod to you if you'd like. Again, if you're playing it on PC.
Pisces on 24/7/2005 at 08:57
Quote Posted by Zaphod
If you drop it on the floor in a house, it will stay. Some containers in houses, however, tend to regenerate to their default state.
That should never happen if you put anything in or take it out. I have never had this happen to me and I'd be worried if it did. Though maybe in the respawning chests in the mage's and fighter's guild, but nowhere else.
EDIT: oh btw, things don't dissappear and that is why the saves are so huge. On the xbox if you drop too many things in an area, an overflow loot bag will appear with some of your stuff (the overflow) in it. This was done to reduce the save size and time to load the area.
Jim on 28/7/2005 at 16:09
Just joined the discussion...wow that mod sounds fricking wicked can you e-mail me the link! I am a horder to and i alway run out of room. I usualy use the house with the dead Hlaalu guy in it in Balmora but it gets broing and i want to display my armour. Does it display like puldrons and helmets and everything?
Jim
mrPither on 28/7/2005 at 20:21
As far as I know, the game remembers all the stuff one leaves behind (except for dead enemies, and maybe some containers mentioned above). I left some moon sugar in the field next to Caldera at the beginning of the game, and it was still there after I've finished the main quest some 18 months afterwards.
A possible problem can arise, if you use a mod like A Good Place to Stay (great plugin btw!) where you've stored stuff within the plugin, and then disable the plugin and load the game. I have no idea what happens to the objects, maybe they just disappear or lie on the hillside where the place used to be...
Talgor on 29/7/2005 at 08:43
If you disable a mod with interiors, everything inside goes with it... The indoor spaces are loaded separately and have no connection to the outside enviroment except by the zone-load script in the door... (well, some mods do give you rain and thunder sounds inside, but that's more scripts ;)
Why not make your own house with the editor? It's fun and relatively easy, if you don't go for anything too fancy. I've got my own place on the outskirts of Pelagiad, nothing fancy, just two floors, one room each (plus a closet upstairs). A few tables, jars, chests and boxes to store my things in, couple of shelves to display things on... It's nice. ;) And it's just plain Imperial architecture, it even Fits In The World. ;)
And there's always the abandoned Dwemer tower near Dagon Fel...