Eternauta on 4/10/2013 at 15:18
Hi,
The stats at the end of the mission report that I've 10 Secrets instead of 4. I removed the line "quest_deleteDrSSecrets string from the file ClearBadQuestData and add the command DrSSecrets" in
Dromed but I still have this problem. :mad:
Any suggestion?
Thanks in advance!
I would like to find a way to fix the Stats forever!
MysteryMan on 4/10/2013 at 15:35
Quote Posted by Eternauta
Hi,
The stats at the end of the mission report that I've 10 Secrets instead of 4. I removed the line "quest_deleteDrSSecrets string from the file ClearBadQuestData and add the command DrSSecrets" in
Dromed but I still have this problem. :mad:
Any suggestion?
Thanks in advance!
I would like to find a way to fix the Stats forever!
It sounds like each secret is sending 2 TurnOn signals each. Are you using FindSecretTrap? or, qvars ?
I have found FindSecretTrap to be reliable if the script is only used once for each secret. Are you using Stats>Hidden?
Example: Object with "FindSecretTrap" with Stats>Hidden. Once the object is frobbed or goes into inventory it will only count as one secret in the Stats. 1/1
FindSecretTrap only needs a TurnOn to work. Example: button>cdlink>FindSecretTrap DrsSecrets will be added automatically to the mission quest data when a secret script is used.
Eternauta on 5/10/2013 at 10:40
I'm using FindSecretTrap with Stats>Hidden. Is it correct?
Lady Rowena on 5/10/2013 at 12:41
Forse hai come segreti una o più stanze accessibila da due porte? Hai fatto caso se "found secret" scatta due volte?
Maybe you have some rooms as secrets, which are accessible from two doors? Did you notice if the "found secret" sound is triggered twice?
Eternauta on 5/10/2013 at 13:18
I deleted Stats>Hidden and I fixed it!
Thanks all!