Zygoptera on 13/12/2009 at 00:19
Voodoo zombies isn't that far off the mark...
But yeah, box art not the greatest.
Jashin on 13/12/2009 at 00:30
Great game.
They don't make it like that anymore.
oudeis on 13/12/2009 at 02:51
Wait, the game was on four CDs? I only have two. :confused:
Phatose on 13/12/2009 at 02:56
First release was 4 cds. Later they managed to get it onto 2 cds, and apparently an eventual 1 dvd re release.
Mr.Duck on 13/12/2009 at 05:12
Such a great game, imo.
Lots of yaddayaddayadda, but good overall.
Meh combat, though.
My king is still Baldur's Gate 2, though.
:)
oudeis on 13/12/2009 at 05:52
Quote Posted by Phatose
First release was 4 cds. Later they managed to get it onto 2 cds, and apparently an eventual 1 dvd re release.
Did they have to cut some stuff, or did they simply invest in a better CD burner? :p
Vraptor7 on 13/12/2009 at 07:57
From what I've read, it was just better compression of the media files. I don't have an official source for that though.
AxTng1 on 13/12/2009 at 19:17
Quote Posted by Vraptor7
the Dragon Age: Origins engine would be perfect.
I am only agreeing because I know how flexible Aurora was. Dragon Age may or may not have had stunningly beautiful scenery and architecture, but I wouldn't know since I never looked at any of it. That camera worked for a console action RPG with occasional clever bits, but Sigil needs to look literally fantastic. One of the most important things about Torment from a gameplay perspective is how it deconstructs traditional RPG tropery, and the art is critical in setting this up.
I'm trying to work out how much of the interface genuinely adds to the feel of the environment, and how much is nostalgia. It's not easy. I once dreamed that I was playing a first-person, interfaceless version of Torment. It was like The 7th Guest with talking... lots of talking. That would actually suck in combat, so TRUE TO ORIGINAL VISION etc.
A remade interface should abandon that KISS-doll tab abstraction. Maybe more can be made of the journal - TNO would be an amazing artist obviously
once he remembered and it would reflect Planescape's steampunk influences if there were "proportional man" drawings instead of an equipment page.
Who else likes the idea of alignment dictating handwriting style?
mothra on 14/12/2009 at 10:08
Quote Posted by AxTng1
Dragon Age may or may not have had stunningly beautiful scenery and architecture
it has not. it's butt fuck ugly.
Koki on 14/12/2009 at 10:46
Quote Posted by AxTng1
A remade interface should abandon that KISS-doll tab abstraction.
[post about what abstraction means defending "KISS-doll"(christ I though I was the only one in the world who knew what it was) inventory]