Jason Moyer on 16/12/2011 at 18:22
Quote Posted by Koki
Recent ramblings about Skyrim being best-selling game of all time on Steam made me remember this thread because I thought "Hey, I bet half of the people probably hardly even played it".
And sure enough, only 53.1% have reached level 25.
Consumerism, it's a disease
I haven't reached level 2, but my excuse was needing to replace a dead GPU and now I'm in the midst of reinstalling other software before I tackle it.
Renault on 16/12/2011 at 18:42
Looking at the stats can be sort of addictive - here's a couple from games I've played that have been out about 3 months:
Dead Island - Only 63% finished Act I (roughly 25% of the game).
Deus Ex:HR - Only 59% defeated The Mantis (about the halfway point, this is actually where I stopped playing probably 1-2 months ago).
Koki on 19/12/2011 at 06:19
Quote Posted by Brethren
A bit early to make any conclusions on Skyrim, isn't it?
The statistic will go waaay down after Christmas.
Ombrenuit on 19/12/2011 at 09:13
Quote Posted by ZylonBane
Mandatory Achievements are just about the stupidest thing ever. Thank you, everyone's-a-winner culture.
This is why I refused to finish Killzone 2. I had high hopes for one of the best reviewed games on the PS3. But I coudn't get past the constant praise and adulation the side characters constantly extolled when you achieved mandatory objectives. I literally turned off the game when one character yelled "Good job man!" It's immersion breaking and frat-boyish. It felt like the game itself is desparately trying to get me to finish.
Quote Posted by Koki
Recent ramblings about Skyrim being best-selling game of all time on Steam made me remember this thread because I thought "Hey, I bet half of the people probably hardly even played it".
And sure enough, only 53.1% have reached level 25.
Consumerism, it's a disease
I have the same problem with Skyrim. I don't know why anyone gets invested in the lore of the world when the entire plot is broken by how overpowered you are. One character can single-handedly become more powerful than the archmage of Winterhold, arguably the most powerful magic user in the world, assassinate the emperor and hold the highest position in the dark brotherhood, control the thieves guild, command dragons, and have access to shouts with near limitless power. You become easily the most powerful man in the world - why wouldn't you just conquer it?
The game tries so hard to make you feel special and important, I feel like the developers are just handing me victory before I even start. There's no question the game is finishable from the moment you complete the second or so mainquest and for doing absolutely nothing, you get a house and a loyal servant.
I can't get invested in a storyline that allows a level 20 something to murder the most powerful man in the world
as a side quest.
Bho on 19/12/2011 at 22:08
For the record, you still have to buy the house - it's not given to you.
CCCToad on 20/12/2011 at 05:05
Quote Posted by Ombrenuit
I have the same problem with Skyrim. I don't know why anyone gets invested in the lore of the world when the entire plot is broken by how overpowered you are. One character can single-handedly become more powerful than the archmage of Winterhold, arguably the most powerful magic user in the world, assassinate the emperor and hold the highest position in the dark brotherhood, control the thieves guild, command dragons, and have access to shouts with near limitless power. You become easily the most powerful man in the world - why wouldn't you just conquer it?
That's exactly what the last legendary Dovakhin did.
heywood on 23/12/2011 at 02:18
In addition to offline mode, I think Steam is "lazy" in updating achievements online if you disable cloud syncing, which would also distort the numbers.
And with statistics like these, it's no wonder why so many games have shitty endings.