King No One on 20/3/2014 at 10:28
I would once have said the Necromancers but FMs have basically done that subplot...to death:cool:
If Thief had continued on in a similar vein to the games that had come before then I could see a new 'offshoot' faction being the main focus. TMA introduced the Mechanists as a splinter group of the Hammerites while TDS introduced as Kurshok as creatures that had turned on the Trickster.
The logical progression would be a group of now ex-Keepers forming a radical offshoot of their own. The Keepers were guardians of knowledge and artefacts they deemed dangerous. With the loss of their powers I see many of these sealed away items breaking loose to impact on the world of Thief again with the ex-keepers (givers?) trying to harness them to regain their former authority.
downwinder on 20/3/2014 at 11:31
i think some of you got wrong idea about keepers,i think they were there to keep balance to the writings,not to become the main power/excluding a few rouge keepers like gamal/etc
maybe it would be interesting to see garrett as a keeper,doing bigger things then he did in past thief games,besides saving the world over and over
my fav idea is to make a prequel to thief 1 giving mass back story to all factions,at the time=hammers,keepers,brother hood of the hand=mages,craybeasts,garrett including reason why he was on the street in the first place,more with downwinders,i think they were great for a lot of space filling and ways to travel within a story
cause lets be honest there is some gaps and missing things alot of us speculate on and would be good to have a more complete storyline
Platinumoxicity on 20/3/2014 at 21:51
Quote Posted by Woodsie_Pagan
maybe it would be interesting to see garrett as a keeper,doing bigger things then he did in past thief games,besides saving the world over and over
But the things that Garrett did in the trilogy was what he was doing when he was a keeper. That was his role in the faction, that's what he did. Everything he did, starting from the beginning of TDP was meant to lead to him to accomplishing his appointed task as a keeper. The recovery of the Eye for Cosntantine was part of the plan all along. Gamall's conspiracy ensured that nobody including Garrett knew about his role. When he joined, that's where his involvement started, and when the failsafe was triggered, that's when his involvement ended -and that didn't become clear to him until the very end. That's the reason the ending is the way it is. There are no keepers anymore. Just an empty library, some men in dark robes, and a thief. All those years he thought he was a thief, he was a keeper. He isn't anymore, because nobody is. That's the whole point. That's pretty much why he exists.
Corsair on 20/3/2014 at 21:52
I'd like to see the Precursors make a return in some way. Kind of like the Protheans for Mass Effect, but make them the bad guys.
ghg1976 on 21/3/2014 at 03:30
I'm actually working on a fm campaign that deals with this. I know that technically Thief 4 is a reboot - but I don't think it's so far outside the thief lore that there can't be some kind of tie in.
Some of the side notes, etc that I have in my fm indicated at least 10-20 years have passed since Thief 3, and in that time the girl Garrett met at the end of T3:DS - is Erin (from T4). Though she doesn't really factor into the fm - you get the sense that she and Garrett are not currently on speaking terms. As far as the city goes, the old gods have been banned by the new baron Northcrest, so you see a few references to the hammers/pagans but they have more or less been driven out of the city (at least the hammers have - the pagans were always outcasts more or less).
I have kind of a cool story that ties in the primal from T4 with some of the lore from T1-3. I'm still working on the 1st mission/FM (learning dromed is no picnic) but hopefully I'll have the first part done in a month or so.
Quote Posted by Woodsie_Pagan
i always wondered where the story line would have gone after thief 3,as i did like the story alot and it matched well with first 2 games
i figured if i had to guess i would say the keepers are kinda in the same position the hammers were when mechs were on top,so it then would kinda put a lot of the faction on a level playing field,hammers fractured,keepers lost all writings,mechs lost there leader and have no direction or anyone to lead,the pagans lost there woodsie lord and viktoria and are now left with nothing but the land they live on.
so i am kinda stump on what would have happened?
what would you say the next game story would/should have gone?
Platinumoxicity on 21/3/2014 at 05:33
Quote Posted by ghg1976
I'm actually working on a fm campaign that deals with this. I know that technically Thief 4 is a reboot - but I don't think it's so far outside the thief lore that there can't be some kind of tie in.
Some of the side notes, etc that I have in my fm indicated at least 10-20 years have passed since Thief 3, and in that time the girl Garrett met at the end of T3:DS - is Erin (from T4). Though she doesn't really factor into the fm - you get the sense that she and Garrett are not currently on speaking terms. As far as the city goes, the old gods have been banned by the new baron Northcrest, so you see a few references to the hammers/pagans but they have more or less been driven out of the city (at least the hammers have - the pagans were always outcasts more or less).
That makes less sense than NuThiaf being set 400 years into the future with random things named the same as some things were before. For example, NuGarrett isn't the same as the old one. That's the only way it makes sense at all for him to have some sort of an apprentice. Basically your story will start with one gigantic plothole. The lack of explanation for Garrett's total reversal of character.
ghg1976 on 21/3/2014 at 14:13
I don't agree. The clocktower could have been rebuilt - quite easily. Garrett's motivations to steal (wether for rent or just because he enjoys it isn't a huge factor - but a small change could be added) nuthief shows certain areas (i.e. cathedral in olde towne) that architecturally looks very similar to their original counterparts - theres mention of fire and storms hitting the city in nuthief (something that could easily happen within a 10-20 yr period). Theres also a bunch of visual references to Karras (in nuthief paintings) and mention of the old gods being banned.
Nothing about any of that demands it be in an alternate thief universe. Time has passed, perhaps a new baron has ascended (with his own policies towards religious sects) - but all of it could be tied to the originals.
In any case I'm still working on the FM. Kind of harsh to judge something before it's even finished.
PS - At the end of deadly shadows, Garrett catches a young girl pick pocketing him. He suddenly has a female apprentice in Thief 4....it's not hard to connect the dots.
Quote Posted by Platinumoxicity
That makes less sense than NuThiaf being set 400 years into the future with random things named the same as some things were before. For example, NuGarrett isn't the same as the old one. That's the only way it makes sense at all for him to have some sort of an apprentice. Basically your story will start with one gigantic plothole. The lack of explanation for Garrett's total reversal of character.
downwinder on 21/3/2014 at 14:36
ghg1976 good luck bro i hope its your missions is for thief 1 or 2?
i look forward to trying it,sounds good, i never played the new thief game,but i did watch all the cutscenes so i know the story well from that aspect,never was much of a reader of ingame books unless the are needed to win mission
and please be sure to add dew drop someone in mission as a hidden secret,gloria and me like that alot :)
ghg1976 on 21/3/2014 at 17:16
Quote Posted by Woodsie_Pagan
ghg1976 good luck bro i hope its your missions is for thief 1 or 2?
i look forward to trying it,sounds good, i never played the new thief game,but i did watch all the cutscenes so i know the story well from that aspect,never was much of a reader of ingame books unless the are needed to win mission
and please be sure to add dew drop someone in mission as a hidden secret,gloria and me like that alot :)
Thanks! I'm making it for the Thief 2 engine. I originally wanted to do it up for the darkmod using dark radiant but my little laptop is pretty underpowered, so T2 was the best I could manage.
I do have one question, maybe you or someone else following this thread can answer - and it does have to do with chronology - basically has the ttlg community ever come up with a unified calender/year system as to the dates of the events of t1-3?
The reason I ask is I have some references to dates in my fm, I'm sort of using an "on the fly" year set, but I'm not married to it, and I'd like to keep with whatever's been established by everyone else.
Thanks again!