Hi soopy. Is your code just a snippet or everything you have? There are a lot more options under items and weapons to tweak that I found from other threads and inside mods. Modding yourself is fun. To make the HUD minimalistic and less intrusive, I use for example,
Code:
[ItemCycleWindow]
Type=T3ItemCycleWindow
Placement_X=Right
Placement_Y=BOTTOM
NormalPos_X=175 ; resting position of image and amount (not name) that slide away
NormalPos_Y=124 ; no change in height
Scale_X=0.7
Scale_Y=0.7
Scale_Z=0.7
Width=200
Height=200
Pos_X=0
Pos_Y=0
Active=VISIBLE
GearRotation_Pitch=22000
SettleSpeed=0
SettleStartDist=0
SettleDecay=0
GearAnimTime=0
DeEquipText=<string=T_ItemCycleNoItem>
DeEquipTextColor_R=91
DeEquipTextColor_G=84
DeEquipTextColor_B=65
PrevPrevSlot=PrevPrevItemWindow
PreviousSlot=PreviousItemWindow
CurrentSlot=CurrentItemWindow
NextSlot=NextItemWindow
NextNextSlot=NextNextItemWindow
HilightWindow=ItemHilightWindow
ItemDescWindow=ItemDescWindow
ChildWindow_0=ItemCycleLight
[WeaponCycleWindow]
Type=T3WeaponCycleWindow
Placement_X=LEFT
Placement_Y=BOTTOM
NormalPos_X=20 ; resting position of image and amount (not name) that slide away
NormalPos_Y=124 ; no change in height
Scale_X=0.7
Scale_Y=0.7
Scale_Z=0.7
Width=200
Height=200
Pos_X=0
Pos_Y=0
Active=VISIBLE
GearRotation_Pitch=22000
SettleSpeed=0
SettleStartDist=0
SettleDecay=0
GearAnimTime=0
DeEquipText=<string=T_WeaponCycleNoWeapon>
DeEquipTextColor_R=255 ;91
DeEquipTextColor_G=255 ;84
DeEquipTextColor_B=65
PrevPrevSlot=PrevPrevWeaponWindow
PreviousSlot=PreviousWeaponWindow
CurrentSlot=CurrentWeaponWindow
NextSlot=NextWeaponWindow
NextNextSlot=NextNextWeaponWindow
;HilightWindow=WeaponHilightWindow
ItemDescWindow=WeaponDescWindow
ChildWindow_0=WeaponCycleLight
[HealthMeter]
Type=T3HealthMeterWindow
Active=ACTIVE
Scale_X=0.10 ; pitch/spin
Scale_Y=0.50 ; yaw (not applicable)
Scale_Z=0.25 ; roll back
Pos_X=20
Pos_Y=-15
Pos_Z=15
Placement_Y=BOTTOM
ClearPos_X=20 ; The two following settings will set the health bar to disappear.
ClearPos_Y=-12 ; Replace with -12 for it to be on at all times.
Width=640
Height=3
PointWidth=16 ; width of each shield
NumPoints=16 ; maximum number of shields to show
LeftAlign=TRUE
FadeTime=1
MeterPoint=HealthMeterPoint
And you can check the other sections like, CurrentItemWindow, CurrentWeaponWindow, ItemTextWindow, WeaponTextWindow, etc.