Stan_The_Thief on 23/9/2004 at 17:07
Quote Posted by MOG
I'm sure I could do the textures - no problem :D
Here we go. Could you really do this? It would be great.
And about the objects - how about converting the less complex ones. I would think this way we could avoid all those high poly count problems.
(I don't know about the AI models though.)
d'Spair on 24/9/2004 at 13:09
Quote Posted by Dark Arrow
Technically it would be possible already, but I'm more concerned about the legal part of it.
Oh, that's definately the most important issue, no doubts.
Stan_The_Thief on 24/9/2004 at 13:35
Not in Moscow Russia it's not, I'm sure.
spiderman92 on 18/8/2013 at 21:34
someone has already converted objects from tds? I remember a mission that had many of them
I'm looking for lions, do you remember any FM with lions ? Gargoyles ?
is there some prog that able to convert from 3Ds to .Bin ?
Thanks you so much !
spiderman92 on 18/8/2013 at 23:15
n3dstoe.exe convert .3dsmax to .bin ?
ok
This good...
Daraan on 19/8/2013 at 09:12
Quote Posted by spiderman92
n3dstoe.exe convert .3dsmax to .bin ?
Just simple .3ds