demagogue on 24/5/2016 at 06:29
So you know, Interstate '76 and Mexican Motor Mafia are two games that really connected with me, so it's nice to see another entry in the desert highway muscle car genre. I'm also expecting to see some insight into your soul, well ok not that, but at least into your well-known fascination with driving the open road and the American Southwest. But something tells me it's not a game about finding answers, but about the search for them. Will report after a good play through. Downloading...
Sulphur on 24/5/2016 at 06:37
Same! Will play sometime this week (it's a busy week) and post back. :)
demagogue on 24/5/2016 at 11:31
Ok, I'll comment while it's fresh. It's not too long.
It's not so big, so I won't nitpick it and just take it for what it is & focus on what I liked about it.
[Spoiler]
I like how even the very start is a kind of litmis test of what kind of player should be playing. Someone that ragequits when they run into the first dummy tunnel maybe shouldn't be playing to start with.
As for the gameplay, I liked it but I'm conscious it's not everybody's cup of tea. I remember a map called "meshdemo", doesn't even exist online anymore, that was just a massive empty island, except the author said he hid Lara Croft somewhere in it, so being me that was enough for me to trek that whole island looking for her. I guess it's a personality thing that gets sucked into that kind of thing, but it's definitely the type for this game. Simple but it doesn't need much more, and there's also impromptu ramps if you want a little more.
The sort of ambiguity between having some deep mystery vs being just as simple as you think it is was kind of cool. That's the Kentucky Route Zero influence, aside from the obvious link with the uncertain roadtrip & gas stations.
I don't know if it was coincidence or not, but I had the feeling the car sometimes steered itself to your next stop. Maybe it's best to leave that as a mystery.
I think your big reveal had the intended effect. I was really expecting Paradise to be just a metaphor, and I arrived at night time. I did a pretty epic double-take when I realized the distant figures resolving weren't rocks. Really cool moment & made for a great climax.
And of course I'm not going to listen to no stinkin' attendant tells me I can't cross that bridge, not with that lead in. ;)
Cool game!
[/spoiler]
henke on 24/5/2016 at 11:44
Heeey, cool! As far as I know you're the first person to finish it. :) Out of interest, about how long did it take you?
demagogue on 24/5/2016 at 13:20
Now that I think about it I wasn't paying attention, but in the 1 - 1.5 hour range I think. I wasn't being all that disciplined, and sometimes stopped to try to climb rocks on foot and the like. It's a roam-around kind of game where you shouldn't feel in any real rush to be able to get into it I think.
Neb on 28/5/2016 at 11:26
Heeeeey, you're on RPS. Good job, dude. :cool:
henke on 28/5/2016 at 13:57
THIS IS IT
I CAN FEEL IT
SMALL TIME INDIE FAME HERE I COOOOOOOOOMMMMMEEEEEEEE
Tomi on 28/5/2016 at 16:14
Congrats henke :) Looks like a fun little game, I'll it a go as soon as I have some more time to play games again.