Vivian on 12/8/2010 at 20:18
I dunno, could be pretty good? Interesting ideas, but seeing as irrational have have established themselves as fully capable of underdoing it, I'm not putting my hopes anywhere near this one until I've played the demo.
van HellSing on 12/8/2010 at 20:21
At this point Irrational is probably the only studio that could announce a game about an airborne steampunk city and leave me completely uninterested.
june gloom on 12/8/2010 at 20:28
As much as TTLG is a bunch of fucking douchemobiles for just dismissing this whole thing out of hand, I must admit I am skeptical too.
Especially after I ended up mistaking Tim Gerritsen for Ken Levine:
Quote:
...we were like, "You know what? We haven't finished with BioShock yet. We haven't said everything we want to say about BioShock. Let's throw out all the rules; let's redefine what BioShock is. [...] BioShock is so much more than just a location. It's so many concepts and so many ideas that, you know what, we're not going to just keep coming back to Rapture. We said what we wanted to say about Rapture.
I can totally see why the cynic may look at it as, "Eh, they're just doing the same thing." [But] really, for us, we feel this is a new IP. That, because we are just sort of saying, "You know what? You're going to have to discover once again, as you play this game, what BioShock really is and what it's all about," that -- to us -- this really is a new IP, and it really is something completely new. It's that same sense of "what the f*ck is going on here" that we tried to create in BioShock 1.
suliman on 12/8/2010 at 20:40
..that quote is insane. It's got Bioshock in its name, but they're trying to recreate the Bioshock Experience so to them it's an new IP?
june gloom on 12/8/2010 at 20:47
Okay, reading the whole thing more in-depth, I'm waiting with cautious interest. As long as Ken Levine doesn't say "super fucking subversive" (Columbia seems to be a pretty obvious dig on American imperialism) the illusion will be maintained and I can continue to care.
ZylonBane on 12/8/2010 at 21:05
Quote Posted by van HellSing
At this point Irrational is probably the only studio that could announce a game about an airborne steampunk city and leave me completely uninterested.
It's because steampunk is supposed to be crazy wacky mad science fun, but if Irrational approaches this like they did Rapture, it's just going to be dreary, hamfisted, and preachy.
addink on 12/8/2010 at 21:13
Bioshock as a name had precious little to do with story or gameplay of the Bioshock game in the first place. It's just a brandname. More specifically: a high profile brandname.
It's not surprising that they stick it on their new IP project to market it. By calling it Bioshock it'll garner much more attention from the press and fora like these.
As long as Infinite will be a decent shooter+ with a decent story and high production values, people won't complain. And those who do complain will probably complain whatever the situation.
The trailer does tweak my interest, but I'm not sold yet.
catbarf on 12/8/2010 at 21:19
At first I figured it was just slapping the brand name on new IP, like you described, but after seeing the available data it sure seems like there are a lot of elements of the other two Bioshock games present in this new one. So it's not a direct sequel, but it's not unrelated either.
Sulphur on 12/8/2010 at 21:30
Too bright. Too pastely. The light, it hurts my eyes. Etc.
I'm profoundly meh on the 'high' concept. (Yes. Groan, my pretties, groan.) It seems incredibly lazy. And I'm concerned that Ken actually thought 'Bioshock Infinite' would be a good name for... well, anything. It doesn't exactly roll off the tongue.
Execution is king, though. I'll keep my fingers crossed for the story. Throw in some Flash Gordon-style hijinks, and preferably a jetpack or two (with NO aliens), and I'm with dethtoll's cautious optimism.
Edit: 2012? Well, uh... fuck. Someone bury this thread and stick a sign on it that reads 'would you kindly disinter this in two years'.