EvaUnit02 on 29/7/2010 at 16:19
Does it have a level that rips off Space Hulk/Aliens?
Sulphur on 29/7/2010 at 16:37
Yeah, what's the point of ripping off the W40K universe if you don't rip it off completely.
Nameless Voice on 29/7/2010 at 16:47
Nope, no "inside of a Terran facility" missions so far, unlike SC1 which had too many of those.
Edit: Correction: There's one.
As for timed missions, there are a few, but they're usually not just a countdown timer so much as "destroy X before it reaches Y". Still timed missions, though.
Renzatic on 29/7/2010 at 16:57
Quote Posted by Koki
Red alert. How many missions with time limits exactly?
The only time I recall seeing a timer splashed up on the screen was during the "survive for x amount of time" mission near the beginning of the game. The only time the game comes close to a time limit after that is when you've got something big and mean rolling across the map, and you have to field and deploy your troops before it destroys all your objectives (son of a bitch Protoss keep sealing my wells).
Though I'm only 15 or so missions in. There could be another couple in there with a hard time limit I'm not aware of yet.
And best new unit of the game? Protoss Colossus all the way. Big spindly bastards tall enough to walk over cliffs like steps, all shooting out hot laser death like it's going out of style. Get about 5 of them in a group, fronted by a group Protoss Immortals, and you're nigh unstoppable by anything on the ground.
Dresden on 29/7/2010 at 21:10
Quote Posted by Renzatic
(son of a bitch Protoss keep sealing my wells).
That one's easy. Not only can you kill the probes sealing them, but you can also kill the protoss bases even though you don't have to.
Renzatic on 29/7/2010 at 21:43
The problem was getting to them. I destroyed the center Protoss for convenience, but decided to leave the one along the top left of the map alone. So every time they'd start sealing up one of the wells positioned a bit far off from my main base, I'd always get waylaid by a roaming group of Protoss en route to destroy the probe.
They only managed to close up 3 of them after all was said and done, but still...sons a bitches kept me from my achievement. :mad:
Nameless Voice on 29/7/2010 at 22:36
Remember that you only had to kill the probe, which meant that you could kamikaze a Hellion in to take it out if necessary.
icemann on 30/7/2010 at 06:57
That levels easy. Just build a shitload of Goliaths and zerg the sealing points whenever they attempt to do it, while taking out the forces defending the others while you wait for them to attempt to seal another.
Trying to get all the achievements for that level is another story altogether.
Kuuso on 30/7/2010 at 15:22
So I played with a guest pass up until it expired (got quite far in seven hours!) and completed the campaign next day. :erg: Played on hard. Hardest mission in the campaign for me would have been the one where you defend structures from Kerrigan. Was a bitch, I probably didn't figure out the proper tactic for it. It was also quite tightly timed.
Dunno if I want to tackle it on Brutal yet.
Train mission is awesome even though it's timed.
Dresden on 30/7/2010 at 16:05
Quote Posted by Kuuso
So I played with a guest pass up until it expired (got quite far in seven hours!) and completed the campaign next day. :erg: Played on hard. Hardest mission in the campaign for me would have been the one where you defend structures from Kerrigan. Was a bitch, I probably didn't figure out the proper tactic for it. It was also quite tightly timed.
I liked that one on normal. The only one I had problems on was the very last mission but it only took one retry. It was a great Blizzard style finale. Has anyone gotten the achievement for getting all the Armory upgrades? I didn't think there were enough credits to get them all.