Pyrian on 1/1/2010 at 02:36
(EDIT: Nevermind that part.)
I would not want alternating 60Hz flicker. I'm pretty sure that would bother my eyes at least as much as normal 60Hz CRT flicker does, and probably more. But if it's 100Hz each... That should be imperceptible except for strobe effects. (By strobe effects I'm referring to the fact that even at 80Hz or so, you can see individual "hands" if you wave your hand in front of a CRT.)
SubJeff on 1/1/2010 at 15:15
I hope not Ostrigg. I want polarisers not flicker specs.
EvaUnit02 on 1/1/2010 at 16:28
Quote Posted by Ostriig
I'm pretty sure that the TV part of the deal is already here, it's just that Sony haven't released the rest of the "package". As you probably know, on the PC, (
http://www.nvidia.com/object/3D_Vision_Main.html) nVidia have stereoscopic capabilities available on most "gaming" cards from series 8 onwards, requiring just their own glasses and any 120Hz display,
A bit off-topic, but it seems that Nvidia Stereoscopic driver has been tested a shit load of older games, including the Thief's and SS2. The compatibility is pretty good according to Nvidia. I was really surprised at seeing how much of an effort the the Nvidia driver team had gone through to test so many older titles, even as far as listing workarounds for specific games.
If you have a recent Nvidia driver installed under Vista or W7, take a look at the compatiblity list for yourselves. It's right there in the NV Control Panel.
Gingerbread Man on 1/1/2010 at 19:35
Yay! We're gonna see it again! :D
Risquit on 2/1/2010 at 07:11
When the Navi kissed, I was like "would they kiss really"? I mean, it seems like a human thing, kissing.
nicked on 2/1/2010 at 07:36
Well that just opens a can of worms. Would it really follow that the only alien species to become sentient on a planet evolving completely separately to our own would be humanoid? And with similar customs, clothing etc. And a language (made of spoken words through their mouths no less) similar enough in structure to allow them to easily get a grasp of English.
Or why are there trees on Pandora that appear to be exactly the same as Earth trees? And if so, why don't the trees have an effect on the atmosphere to allow humans to breathe there?
And why is Na'vi DNA similar enough to humans' to allow us to merge DNA and create avatars?
And if the planet is actually a moon orbiting a gas giant, how come it never goes behind the planet, out of the sun's gaze, and freeze over and die?
With all that handwaved, a bit of kissing didn't really bother me. ;)
Scots Taffer on 2/1/2010 at 09:47
Yeah, I find that when I sit and try to think of PROPER alien life in terms not so common to our humanoid existence I get PROPER confused. Imagine gaseous lifeforms that communicate through shifting currents of wind and breath through density of particles in the streams etc. It's not shit that translates well to the screen, or easily explainable.
Vivian on 2/1/2010 at 11:31
Unless you're one of those panspermia weirdos, scientific realism jumps out the window the moment you mention 'alien DNA'.
Gingerbread Man on 2/1/2010 at 16:14
I just like to assume that we wouldn't be interested much in big arid rocks with minimal atmosphere and no flora / fauna by 2154. At least, I like to think we'd be unimpressed by that shit. I know I'm pretty blasé about lifeless balls of rock in space, and I'm not even an astronaut.
nicked on 2/1/2010 at 18:26
Hmm, maybe if Pandora is one big organism, then the universe is yet another, even larger organism, so Pandora and Earth are part of the same thing, explaining away any similarities between the two. Sounds like as good a BS explanation as any to me!