Koki on 10/12/2008 at 07:13
1 guy 1 cup was pretty uninspired imo
june gloom on 10/12/2008 at 08:57
i don't think having glass break inside of your anal cavity and not making a sound whatsoever (which leads me to believe that the nerves are totally shot, which says something about the fellow's sex life) was meant to be art, koki
june gloom on 10/12/2008 at 19:42
Oh, that. Okay.
Renault on 10/12/2008 at 21:33
I love it when in games where you can't jump, you are at some point completely shut down by a gigantic one foot high barrier. Now that's immersion.
june gloom on 10/12/2008 at 23:34
That's what the bionic arm is for.
steo on 10/12/2008 at 23:53
Whereas in games where you can jump, there's just an invisible wall above the 1 foot barrier.
BlackCapedManX on 14/12/2008 at 04:56
And in games with a basic mantle coding neither of these problems exist and mantle and use can both be logically coded to the same button (case in point, the old Rainbow6 games.) Though that removes some of the fun of opening a door and then climbing on top of it, but whatever.
DarkForge on 14/12/2008 at 10:41
I too have a somewhat individual setup for my FPS games, mainly in my back and sidestep keys:
Fire: LMB
Alt Fire (if there is one): MMB
Forward: RMB
Backward: M
Strafe Left: , (comma)
Strafe Right: . (period)
Jump: Space
Crouch: C
Use: U (if MMB is already set to Alt Fire), MMB (if there's no Alt Fire option).
That way my three middle fingers are ready to quickly command any evasive movements in tight spots, my little finger is resting over the space bar for jumping, and the crouch and use keys aren't too much of a stretch away either.
A little unorthodox maybe - nobody else I know does what I do, but it works for me.