Just Curious. . .(Spoilers, so watch it - or don't) - by Elentari
Sluggs on 31/5/2006 at 00:36
Quote Posted by Komag
they look like fish people,
I thought they had come straight out of Dr Who!
Meisterdieb on 31/5/2006 at 01:25
@T-Smith
oh, ok. Been a while since I played TDS, so my memory wasn't as accurate as I would have liked...
Still, i find it quite contrieved that you have 2 ancient cities that close together, without a least infringing a little on the other.
But then again, we only see relatively small parts of those, and after all it is fantasy, so sure why not. I like both Lost City and the Citadel for their flair and athmosphere, so inner logic can pass me by.
Elentari on 31/5/2006 at 06:05
That is exactly what I was after! Thank you. :)
Did not exactly 'answer' my question, but definitely gave me some new thoughts to chew on.
You know, there are so many things they could do with these threads they've created. Pity some of the creators don't come out with some 'Thief novels' to expand on some of this stuff.
Komag on 31/5/2006 at 07:36
I once played some dumb sci-fi RTS years ago that came with a 60 page novella (not printed, but on the CD in PDF or something like that format) that really was cool to read. It added so much to the playing experience, because part of the story had some of the buildings and units from the game. So when I played and had a couple of those particular type of shock tank things, it just felt more meaningful to me.
I wish more games would do that. I think they wouldn't have to pay much to an amateur up and coming author to write short things like that. A few thousand dollars of added expense would just be a drop in the bucket of game design costs, but might help win some extra loyalty in the fan base
EDIT - Aha! I found that the game was Outpost 2 from 1997. I remember it being not so great of a game in the end, to me at least, but the story almost saved it!
Elentari on 31/5/2006 at 19:49
Quote Posted by Komag]I wish more games would do that. I think they wouldn't have to pay much to an amateur up and coming author to write short things like that. A few thousand dollars of added expense would just be a drop in the bucket of game design costs, but might help win some extra loyalty in the fan base
QUOTE
Thats exactly it. It would help build up interest as well in new fans. To have things expanded on, explained, etc. I know the King's Quest series did that. . .came out with three printed novels based around the main chars in the world. Why all three novels were set in different points on the general timeline (and not exactly in order) it helped bring the entire world a bit more to life. They were still rather simple novels and while a fun read not *that* well done, IMO (not that I'd go back and not buy them, but eh.) they still helped add some dimension and made me wish they'd make a few more games. Unfortunately, they didn't follow through with that.
With the Thief series, I can see they would not go so far as to actually *publish* and market the poor things, but even just having some 'official' novels written up, approved by the creators as being 'canon', then put up for download it would go a long ways for the series.
Then again, if they did that, they might actually have to *gasp* make another game as the fanbase grew again. Which may or may not be a good thing. But I still would like to read some proper novels for it. Something that was not 'just' another player's interpretation of things. (No offense to the people here. . .but if I wanted JUST a player's interpretation. . .well. I'd read things here! Oh, wait, I already do. . .) But it would be interesting to know what the creators actually had in mind when they created this stuff.
Then again, I suppose they could have just slapped it together and decided that it worked, as long as no one asked them what they had in mind. -sigh-