bassmanret on 13/8/2004 at 13:20
Thanks, Theef, but, WOW, you certainly are a busy taffer! :laff: You must have used a LOT of boxes to get [SPOILER]on the bank and especially in the top floor window of the Psychic shop (assuming you meant this by "window above the lighted window")![/SPOILER] I honestly didn't think there were that many boxes in the mission, so I thought that was impossible! :laff: ...or else I would have put something up there for an easter egg reward or something.
Anyway, I'm glad you liked it, and Part 2 is shaping up nicely, but will be a while until completion... It should have been done by now, but I keep coming up with new ideas for plot twists, new areas, additional objectives, etc., which will hopefully make it better. :)
Theef on 13/8/2004 at 15:43
Oops. Must have written in a confusing manner, yet again. :) I got to the window you're talking about via a couple of rope arrows and some wrangling on a roof. The bank job was all crates, though. Again, a fantastic mission. I eagerly await your next installment in this series.
-Theef
foos on 19/8/2004 at 06:23
Great mission, bassmanret! :thumb: Spent a lot of time looking for loot, have all but 85, but will have to wait til tomorrow--I need sleep.
Like Kaain, I also got into the warehouse north of the doctor's house a different way, [SPOILER]using the window on the north side above the Horne's house. I threw a few crates up there and finagled them around until I got the right height/angle to run into the window.[/SPOILER]
There are some REALLY hard-to-find little switches--good job.
Looking forward to the sequel!
bassmanret on 21/8/2004 at 19:00
...sheesh! ...crates, always crates.... gotta remember to make most of them non-frobbable.
Thanks, foos, glad you liked it. :)
marycwmbach on 3/4/2005 at 14:19
Have just finished this mission. Phew! Quite tough in places. Lots of tricky jumps. Got into most of the locations via "the highway".
Found the [SPOILER]cave bits where you had to jump across the chasms the hardest bit. My keyboard has not recovered from hard key presses, mistakenly thinking you will jump further.[/SPOILER]
Well done, my boy.
Is part two coming out yet?
Mary. :thumb:
bassmanret on 4/4/2005 at 12:52
Thanks for playing, marycwmbach! I'm very glad to see taffers are still finding my mission.
Part 2 is at about 80% right now. I'm hoping to release it sometime around June 2005 (one year after Part 1), but I can't guarantee anything because the remaining 20% is all the "hard stuff", and I haven't been making much progress lately (RL doth rear it's ugly head).
...and don't worry, there won't be any caves in Part 2. :)
Dia on 10/4/2006 at 13:56
Whoa. FINALLY got out of those #*!# caves!! Very frustrating, but oddly reminiscent of Lara Croft with all those jumps (DO YOU HAVE ANY IDEA HOW MANY FRIGGIN' TIMES I DIED, DAMN YOU??!!!). I am enjoying this mission, though. Absolutely love the idea that I can travel the thieves' highway to some extent. I'm probably only about half way through the FM so far, but definitely am having fun. Thanks, bassmanret! :thumb:
Sooooo, what's goin' on with Part 2? Inquiring minds want to know.
bassmanret on 10/4/2006 at 14:47
"Whoa" backatcha' Dia! At the risk of redundancy,
Quote:
I'm very glad to see taffers are still finding my mission.
:)
Glad you're enjoying it so far. Sorry about the caves, but I hope the rest of the mission makes up for them to some extent. The caves were the very first thing I ever created using Dromed, and I couldn't bring myself to scrap them, even though I probably should have.
Your timing is impeccable, however, as I'm making excellent progress with Part 2 now, after putting it aside for an entire year [smacks self repeatedly]. I've recently determined that because of complexity, Part 2 will have to be split into two parts (2a and 2b, if you will). "2a" (the sewers) is done, and will be in betatesting within a week or two. "2b" (Lord Bile's estate) is still under construction, but all the details (plot, books, conversations, maps, sounds, etc.) are completed, so the remaining work should go quickly. I'm still trying to decide whether "2a" should be released as a stand-alone mission, or combined with "2b" as a campaign. I've also considered making a few changes (improvements) to Part 1, then making a complete campaign of them all. Ah, well....to be determined...
Anyway, this has gone way too long. Thanks for the kind words, and I hope you like the rest of the mission. :)
Dia on 10/4/2006 at 14:53
You're quite welcome! I'm looking forward to Part 2! :cheeky: :cheeky: And don't beat yourself up about the caves bassmanret; they were definitely a challenge! It's refreshing to experience something different now and then. Keep up the good work! :thumb:
qolelis on 13/4/2006 at 18:00
Very nice mission indeed! I had much fun playing it. I'm looking forward to part 2.