warcrow on 12/6/2009 at 18:54
Karma Star, developed by Majesco Entertainment, is without a doubt the most fascinating and unique game I've played on the iPhone. No seriously—I can't stop playing the darn thing!
It's a game that takes you through the paces of life in just 8 turns where you compete against 2 other players (represented by either AI or human). Games are over fairly quickly with an average of 8 minutes in length. You compete with 2 other players (AI controller or human) for the highest score. Each player has 5 traits: Health, Mind, People, Love and Money that are rated with a score of 1 through 5. Each turn you're given the option to either boost a trait, which improves it's score by 1, or by attacking another player's identical trait scoring 2 points if you win the battle.
During combat players roll “dice” against one another. The higher rating your trait has, the more dice rolls you will get. For instance if your trait rating is 4 then you will get 4 dice rolls. If the accumulated score from these rolls are higher than your opponents—you win the round!
To really add some variety to the game Majesco has added wildcards. You can choose to play wildcards at the start of your turn, or during combat to influence the game in your favor. Wildcards vary from the helpful “Corruption” which allows you to steal a trait point from another player and “Moxie” which adds +2 to your dice rolls in combat, to the hell Mary type like “Sacrifice” where you can sacrifice 2 traits for an extra turn.
The game also rewards strategic gameplay with bonuses. Bonuses are a bit like the Achievement system on Xbox Live but more practical in nature because they boost your game score. For instance if you steal a wildcard from both players you will receive the “Thief” bonus boosting your score by 1. Or how about the bonus “Bully”, were attacking both players at least once nets you a point. The “Double Major” bonus get you a point if you get 2 of your traits up to level 5.
Karma Star is a game about human nature: Progression, development and conquest, but in a bite size format. With it's short game time and instant replayability it's a perfect fit for handheld gaming. On top of all of this it's a steal for $1.99!Inline Image:
http://img.slidetoplay.com/20090311/karma_star_02.jpg App Store Link (iTunes): (
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=307946699&mt=8) Here
More here: (
http://eat-games.blogspot.com) Link
Phatose on 12/6/2009 at 20:11
You writing ad copy for them or something?
Ulukai on 15/6/2009 at 10:44
Picked this up as it's only 59p. Not bad, actually. It's simple, yet strategic and fun. Pretty original, too. Can't seem to ever find any other players though, so I'm left playing the CPU.
It also works well as an iPhone game due to the 8-round gameplay filling well short pockets of time when you're out and about and standing around waiting for things.
Koki on 15/6/2009 at 13:06
iPhone... Gamer?
warcrow on 15/6/2009 at 13:47
Quote Posted by Phatose
You writing ad copy for them or something?
Heh, nothing of the sort.
warcrow on 16/6/2009 at 13:47
I dont understand what you mean, sorry. What's the coincidence?
EvaUnit02 on 16/6/2009 at 14:08
Quote Posted by warcrow
I dont understand what you mean, sorry. What's the coincidence?
*(
http://www.mobygames.com/developer/sheet/view/developerId,4961/) cough*
Quote:
Developer BIO
Bio: Harvey Smith, aka Witchboy
...
Deus Ex 2 (Project Director)
Deus Ex (Lead Designer)
(
http://www.witchboy.net/2009/03/12/karmastar-iphone-casual-strategy-game/)
Quote:
As a side project, I've been working with a small team on a card/board-style iPhone game called KarmaStar. The game is done and should be up on the App Store in a couple of weeks. (This is not my primary project with Arkane Studios...it's something that I wrote up and we tested locally using marked up Uno cards and dice. I love the iPhone.)
june gloom on 16/6/2009 at 17:32
Harvey Smith is a hack. In addition to Invisible War he's also responsible for the thoroughly terrible Blacksite: Area 51. He tried to make that game into some sort of political statement to be "super fucking subversive" but his game sucked and he's an asshole and I hope he's hit by a car.
Ulukai on 16/6/2009 at 18:30
Wishing death upon your fellow man because they made some bad games is a tad harsh.