Krellek's Labyrinth - T3 FM. Super!!! Sept. 7/05 - by zonian
marycwmbach on 8/9/2005 at 18:35
Seeing that this thread is about Krelleks labyrinth can I ask for a little hint here. On my first run through I found the chalice. However it all went pear shaped so I had to start again. [SPOILER] Can't find the chalice anywhere. I know that it is in a display case, but which one. It does not appear to be in the room with cases floor and ceiling. Nothing there shows up as the chalice[/SPOILER]. Can someone direct me please. By the way, lovely FM great textures. I know sme of the rooms are empty, but I am sure this due to technical contraints.
Mary
potterr on 8/9/2005 at 19:18
marycwmbach, this is only a beta and is unfinished (the next version is massive) hence the empty rooms, but with regards to:
[SPOILER]The chalice, its easy to knock it and it ends up under the display case which is then difficult to get out (basically its in the display case on the right) .[/SPOILER]
marycwmbach on 8/9/2005 at 19:55
Quote Posted by potterr
marycwmbach, this is only a beta and is unfinished (the next version is massive) hunce the empty rooms,
Thanks for the hint, found it must have knocked it earlier. Yes I realise this a beta, and therefore unfinished. Many thanks for sharing this early version, thus sharpening our apetites for when the author finished it. :thumb:
Florian on 9/9/2005 at 11:14
Does anyone know, how much loot is in this mission? I found exactly 1850 gold. Has anyone found more or has got a loot list for me?
ascottk on 9/9/2005 at 16:01
Quote Posted by Florian
Does anyone know, how much loot is in this mission? I found exactly 1850 gold. Has anyone found more or has got a loot list for me?
There is exactly 1850 loot. The just fixed the loot score yesterday but there's more loot now. There's 2175 loot for BETA 0.7 (I might add more though).
marycwmbach on 9/9/2005 at 17:44
I cannot seem to[SPOILER] cross the water to the Mages. Is there a sequence to crossing on the stones?[/SPOILER]
ascottk on 9/9/2005 at 17:51
The physics on those stones don't work very well. You have to creep or jump along with them (when they slide underneath you) in order to cross. I might redo that section if I can't fix it.
marycwmbach on 9/9/2005 at 19:54
ascottk
Thanks for your reply. Did the other part with Krellek but couldn't get back.
Those stones are very awkward. You can't line up for the next move. Kudos to you though ascttk. This a benchmark mission.
zonian on 10/9/2005 at 03:43
Ascottk:
My first question was:
[SPOILER]
I've awakened the sleeper and read the note in the room upstairs with the three things to do. I've burned the plant and doused the flames. The ghost woman then leaves a note with a whole bunch of info about secret doors in the Northeast and along a corridor. I can't find any of them. But I went downstairs to the northeast room that had double doors you couldn't open and discovered the three mages there. They disappeared in a flash and an illiterate note was on the floor and the goals changed. Does this mean that the ghost girl's note is no good? Where are those secret doors she mentioned?[/SPOILER]
Your answer was:
[SPOILER]
I provided a walk through on the T3Ed forum. Here's the link. I'm glad you like it! Beta 0.7 is going to be very big. New textures (if I ever get my stone textures to the way I want it), scripts, game play enhancements (inventory keys, books, etc.), secrets, & a lot of architectural changes. Have fun![/SPOILER]
Your "walkthrough" said:
[SPOILER]Once you frob that door then the transporting walls should disappear. Then you walk through the nearest passage. The furthest eastern hall (also the longest one) has a hidden door on the eastern-most wall (if you're heading south, it's on your right). It'll highlight when you're close. Behind that door is a switch. Then two hidden doors will open. One right next to the NW stairs & one in the room next to it. Yeah, where one of those invisible assassins walk into.
[/SPOILER]
So:
[SPOILER]I reloaded and replayed to that point but my frobbing the door didn't result in the transporting walls disappearing. I was still transported around the western sector of the ground floor. I assume the transporting walls you referred to in the walkthrough are those that are the transporting walls over in the west section of the ground floor. Those are the only two transporting walls I could find. Unless you meant the ones that the three mages were behind. When you say "the furthest eastern hall" I assume you mean the one with the big hammer on the ground floor. I could find no secret doors there after frobbing the door where the three mages are located. The only thing I was able to do is go in and the mages vanished.[/SPOILER]
What am I missing? :grr:
Thank you.
GlasWolf on 10/9/2005 at 04:50
That bit is certainly confusing - it's at this point that I wish I had a Nightwalker-style memory-of-holding for these things. Anyway, you should have pretty much finished the "information" objectives - the info on krellek, the 3 corners spell etc. Once you've visited the trapped mages, go back to the ground floor room where the cave from the Kurshok area leads you. I think it's at this point you can frob the secret door in the wall opposite the cave door. The transporting walls are the doorways that teleport you, as I think you know. They should now be plain old doors leading to a corridor, so hunt in there... If not, I'd check to make sure you've completed the early objectives. HTH.