Homoludens on 16/1/2002 at 06:49
I don't know if anyone already picked up on this, but here's the latest <a href="http://gamespot.com/gamespot/stories/previews/0,10869,2839140,00.html" target="_blank">interview</a> with Spector and Smith on the skinny on Deus Ex 2, from Gamespot. Here's a snippet:
Quote:
GameSpot: Deus Ex was praised for its open-ended structure, which lets you approach different situations using different means and then having to deal with the consequences of those actions. Are you seeking the same sort of feel for the sequel? Are you expanding Deus Ex's cause-and-effect system in any way? <br /> <br />Harvey Smith: We are shooting for much more of this. We realized how to do this (through simulation and emulation) as we were working out the gameplay in Deus Ex (and as we looked at other developers' games, like System Shock 2, for instance). We're planning on Deus Ex 2 featuring far more flexibility and player internationality.
Warren Spector: To follow up on what Harvey's saying, free-form gameplay is a big part of gaming's future--maybe the most exciting part. In Deus Ex, we tried to give players real choices with real consequences, but there's a lot more we can do. Frankly, I felt like Looking Glass threw down the gauntlet in games like Thief; we picked it up with Deus Ex, and some more recent games--like Grand Theft Auto III--threw it right back in our faces. We're hoping--and planning--to embrace that challenge here. If we realize even half of our plans, Deus Ex 2 and Thief 3 should represent big steps forward in the area of open-ended gameplay.<hr></blockquote>
[ January 16, 2002: Message edited by: Homoludens ]
[ January 16, 2002: Message edited by: Homoludens ]</p>
twisty on 16/1/2002 at 08:01
A great read, though I'm very dissapointed to hear that its going to be a smaller game than the first.
ToolHead on 16/1/2002 at 12:08
Oh boy! Oh boy!
Oh boy!
This sounds ( and looks) so good.
Oh boy!
Lake on 16/1/2002 at 18:01
Made my mouth water.
ACT SMILEY on 19/1/2002 at 14:14
Only worthwhile thing Gamespot has done in a long time.