Lord Ashton Series FM 6: The Secret of Sir Stefan (Dec 14, 2002) - by Lightningline
Christine on 15/12/2002 at 21:27
...Sir Stefan ;) ....it's the name of the Admin of the Night Falcon ;) :)
If you want, you can take a look at some Screenshots of all of my Fanmissions (
http://hometown.aol.de/zinkchristine/index.html/) here :)
I hope you will like the missions - have Fun :thumb:
deadman on 16/12/2002 at 01:19
Quote:
Originally posted by Christine I hope you will like the missions - have Fun :thumb: Enjoyed :D (so far at least) .. One suggestion if I may be so bold.. [spoiler]Change the name of the key that opens the sewer gate to 'sewer key' rather than 'server' .. Makes me think I'm going to break into a top secret Government building or some core Internet gateway! :laff:[/spoiler]
Just a suggestion :thumb: .. But I'm fairly sure that's what it was meant to be. Brilliant FMs if I may say so. :cool:
deadman.
Ottensen on 16/12/2002 at 02:28
I found that sticking to the side of the well and drowning impeded my progress:D
[SPOILER]The sound of marching boots while swimming through the tunnel was amusing too[/SPOILER]
Great mission again, Christine - in keeping with your previous masterpieces but...*cough* [SPOILER]Where is the "sever" key?[/SPOILER]
rb47 on 16/12/2002 at 02:35
Quote:
Originally posted by Ottensen [SPOILER]Where is the "sever" key?[/SPOILER]
Ditto. :( I've searched high and low. I looked on the cross beams, on all the people and all the local hotels, looked in the river itself. Maybe a bug?
Chronus on 16/12/2002 at 02:37
[SPOILER]I also need to know how to get into the Thieves Guild. I cannot figure out how to open the water gate near the beginning of the mission.[/SPOILER]
Silent _Warrior on 16/12/2002 at 04:14
Chronus, the way to the thieve's Guild is by water, you must have the sewer Key, it is mispell "server key".
RB7 and Ottensen the server key (sewer key) is in
[SPOILER]Stephan's room under the huge box[/SPOILER] you cant see it but just keep frobbing it.
Christine, great mission, I finished both missions, Can't wait for your next one:thumb:
deadman on 16/12/2002 at 05:03
He he.. yeah, I had a bit of trouble finding the key too at first. I was hopping around those boxes, and then [spoiler]found one that was metal .. If you go to the opposite one [doesnt have the box on top] you will find a small lever to the right of it (get on top of it). This will cause the masked box to slide to the right, where you can then get the key :thumb:[/spoiler] .. Hope that helps some :)
deadman.
EDIT: Anyone else have trouble mantling up out of the first water canal? That thing was giving me hell half the time! I'm thinking perhaps because the upper part of it seems to protrude slightly from the edge (it has a small lip, if that's the correct usage).. Maybe I'm just a horrible mantler! :cheeky:
Christine on 16/12/2002 at 07:00
@ deadman
oh.... I should not have translated the objectnames by myself - imagine, what you would get to read, if I have also translated the textes.... :p ;)
@ Silent_Warrior
Sorry, but A Winter's Night is the last Mission....
Thank you, I'm glad that you liked the missions :)
mol on 16/12/2002 at 12:46
Another great Fan Mission, Christine! :thumb: Many thanks!
I love the architecture and the overall look of the village. It's very much the kind of a place that I enjoy taffing around! Very, very good work, indeed!
I'm sure there are reasons for why many of the houses are not accessible, but this is such a great little village/town that you've constructed that it almost cries out for places to rope arrow up to, and more houses that can be entered! It wouldn't matter if they weren't important in terms of the story -- it'd be still so much fun just to see the places. It would really, really top this mission, which already now is a real treat!
I'm almost finished playing it through on Expert -- the only thing I'm missing is the harp! I must be blind or something, but I just haven't been able to find it. :o
My only suggestion is that you might want to consider making the missions perhaps just a bit harder overall. Give us just that bit of extra challenge! ;) Many guards or other "opponents" in this mission tend to stand with their backs towards the door, making it way too easy to knock them on the noggin :) Maybe a few guards who can't be knocked out, alternative entrances to well guarded buildings.. I don't think I had any trouble with any of the guards in this mission. You're way too nice giving us taffers so many dark corners to hide in ;)
Please don't get me wrong -- I think that this mission is great as it is, and the whole series has been just fantastic! Your missions are always among those that I await for with the greatest of anticipation, and this one didn't let me down, either! Now, to find that darn harp, and then on to "A Winter's Night". Can't wait!
- Mika L