Made my RockBand Drumset Real -- UPDATE With pics. - by Volitions Advocate
Volitions Advocate on 30/4/2010 at 23:22
depends on the computer. You have to poll the controller, it isn't a constant stream of data. every so often it checks the controller to see if the values have changed. The lowest i can seem to get it is 20 milliseconds... 50 times a second isn't too bad. But then there's a bit of latency from when the sample is triggered to when it plays.. and I can usually set that to around 10 - 30 ms on my computer. which makes a minimum 30ms maximum 50 ms.. which isn't really too bad. On my friends laptop its a bit worse though. needs some tweaking.
Enchantermon on 1/5/2010 at 05:05
Nice work!
Fafhrd on 19/5/2010 at 06:26
Quote Posted by Volitions Advocate
no, most (probably every) game controller uses MIDI data which has room to carry a velocity value, but most don't. I know PS controllers do but I don't know of any others. These drumkits are quite cheaply made, and the pads are just extra big buttons, so the velocity is either off (0) or 100% on (128) which sucks as far as live performance is concerned but its still really cool. MIDI is so outdated... I don't know why we still use it.
Both the Rock Band 2 and Guitar Hero World Tour drumkits are fully velocity sensitive for the pads. And they have MIDI outs, which might have saved you a bit of work.
Volitions Advocate on 19/5/2010 at 13:24
Actually that would've added a bit more work but not much. I guess I'll have to get my hands on one because that would be perfect.