Sathras on 23/6/2010 at 06:51
Hm, Assidragon you still have a solution for Robo-Children with only 15 parts. I do have a reliable solution too. But it needs 47 parts and a whole lot of time more. So how did you do it if i may ask?
Shadowcat on 23/6/2010 at 08:38
You know how the help line for the group select tool says "A&D rotate, space flips"?
Guess who only now noticed that this does actually work, and it's just that you must be in the process of dragging to do those things? (also works if you are doing a copy+paste, and have not yet finalised the paste position).
*facepalm*
Sathras on 23/6/2010 at 20:35
Oh man. You're playing in another league. Quite a clever approach you used there. Thanks.
Ulukai on 23/6/2010 at 21:41
Been having a great time with this too, although some of the later puzzles are really messing with my head.
smallfry on 24/6/2010 at 00:31
I don't know why this is happening, but today every time I test a machine I get something about the Malevolent Machine Broods, and it gives me more difficult test cases. Turns out I have an infinite loop in one of my previously completed machines! And I thought I was being so clever...
Nameless Voice on 24/6/2010 at 01:38
Whoa, looks like they improved the testing algorithm!
I can't make sense of the new times it's giving me, though.
My Robo-Children is broken, but I knew that. Four of the others which I thought were okay also fail. :(
At least all the rest pass.
My totally inefficient Robot Police gave this message:
"Your machine ran for so long that the Malevolence Machine ran out of patience, giving up entirely on the string "rbrrrbrr". You completed the problem assigned... but you can do better than this." :D
Edit: even after I optimised my Robo Police to use an actually halfway decent algorithm, it still gives me that message. I guess it still needs more optimising!
Tonamel on 24/6/2010 at 04:54
I'm feeling pretty smug that I got Engineers down to 33 pieces, which I'm pretty sure is the absolute minimum (cue the hordes that did it in, like, twelve or something).
Of course, I still have absolutely no clue how to do Judiciary...
Al_B on 24/6/2010 at 06:54
I love the new Malevolance engine - it seems to be a much more reliable way to test designs.
Engineers is certainly possible with 25 pieces, not sure about fewer than that, though.
Shadowcat on 24/6/2010 at 13:00
I needed to ctrl+refresh the page to get the new version. Malevolence engine is great :)
I'd made a dumb mistake in Seraphim, but my solutions to the (harder) Ophanim and Metatron were robust. Clearly I was too eager to move on to the more challenging puzzles when I wrote it, and the old testing system had let it through.
Here are my results for the last three:
Seraphim: 43 parts, 4404:36
Ophanim: 83 parts, 866:46
Metatron: 116 parts, 1386:08
edit:
Quote:
I can't make sense of the new times it's giving me, though.
It looks like the number it gives you in the test results is treated as the number of seconds for the purposes of the summary display on the main page.
For example, the number given for my Seraphim testing was 264276 which, if that was seconds, is exactly 4404 minutes and 36 seconds. Obviously it happens dramatically faster than that, but that's definitely the conversion ratio.