xdiesp on 2/1/2015 at 09:07
I made a map for System Shock 2, but the game crashes when I jump from a vanilla level to my custom one. No clue about the reason! I'd be grateful to anyone who can decypher the crash dump and see what's going wrong.
(
https://dl.dropboxusercontent.com/u/77839388/Crashing%20map.7z)
Here you have the crash dump, as well as the vanilla map "1_hydro1.mis" and my customized map "1_cyber3.mis". The problem seems to happen more frequently with the GOG version of the game, and less with the Steam one.
gamophyte on 3/1/2015 at 00:02
We need some more information, you made a custom FM with a customer gamesys? What custom game assets did you end up using, if any? Did you follow any tutorials on building with brushes? Example being snapping to grid ect.
How did you test your mission? In fmsel? In shockEd?
I got your newdark version from log file but you should post that upfront as well next time.
voodoo47 on 3/1/2015 at 00:12
unless this is a different user/crash, the original problem has been resolved - the user was using an outdated NewDark release.
xdiesp on 3/1/2015 at 04:21
Thanks for your help, Gamephyte! There was a number of custom models and music in the level, I forgot about including them. :nono:
But Voodoo47 already got a look into this, and it turns out the problem was that none of us had properly updated their installations with SS2Tool. Fingers crossed it doesn't happen again! Thanks all again.