EvaUnit02 on 26/11/2015 at 02:22
Supposed information leak this week.
[video=youtube;nGpNBtzVRH4]https://www.youtube.com/watch?v=nGpNBtzVRH4[/video]
This is my most anticipated game ahead of DX:MD and Cyberpunk 2077, can't wait.
faetal on 26/11/2015 at 09:58
Very excited about another instalment in the ME saga. The previous lot are some of the finest games ever made.
Manwe on 27/11/2015 at 12:36
Quote Posted by faetal
The previous lot are some of the finest games ever made.
I dunno, I thought they were pretty mediocre. The first game was leaning too much on the RPG side, with really shitty, out of place RTWP combat and ridiculously bad level design (essentially just long corridors). Sort of like a poor man's Deus Ex. Also it was like 5 hours long. The second one seemed to ditch the RPG side entirely to focus on the third person combat, complete with the cliched chest-high walls every 5 meters. Sort of like a poor man's Gears Of War.
To me these games never knew what they wanted to be. Third-person shooter-style combat? Real-time with pause baldur's gate-style? Turn-based combat? An unplayable bastard of all these?
I never got to play the third one though, so maybe they fixed all that. I guess the story was OK though.
henke on 27/11/2015 at 14:21
Quote Posted by Manwe
To me these games never knew what they wanted to be.
Someone at RPS once described their genre as Guns & Conversations, which is a description I like a lot. The third person combat gameplay may not hold up to the best in the genre, but when compared to the gameplay in most RPGs before ME, it was a big step forward. At least personally, I never cared for the hidden dice rolls and turn-based combat of most of the RPGs to come before, and I feel like ME did a lot for popularising more meaty action gameplay in RPGs. Perhaps it wasn't the first Action RPG, but it was the first to give it such an epic, cinematic, big-budget presentation. The way the action bits and the story bits melded together, and the way each were given as much weight was something I'm not sure had been done as well since Deus Ex. I agree with faetal, Bioware knocked it out of the park with Mass Effect.
Phatose on 27/11/2015 at 17:11
Meh. Hard to get excited. Last time it took 3 full games to get the whole story and the 3rd game showed they really didn't have a clue where they were going with it.
nicked on 27/11/2015 at 18:32
Looking back at the first two games, they both feel a bit like the first two episodes in a TV show - like, they have their own self-contained stories (Saren, Collectors), but with this eventual threat looming to keep you hooked for the next one. But then the third one felt like the TV show had a rushed ending and was canned by episode 3.
Sulphur on 27/11/2015 at 19:11
They didn't quite know how to end what they began; from what I read, even Casey Hudson hadn't locked down how they were going to end the trilogy while he was with Bioware, and he's the person who conceived the games in the first place.
zoog on 5/12/2015 at 15:49
Quote:
combat gameplay may not hold up to the best in the genre, but when compared to the gameplay in most RPGs before ME, it was a big step forward.
And what are the RPGs with worse combat?
Makes me sad that anybody on this site plays such a 1-button-console-corridor-"rpg", such pornography lowers the gaming level in the whole industry.
faetal on 5/12/2015 at 17:13
So long as you're still fighting the good fight.
henke on 5/12/2015 at 19:39
But 1-button-console-corridor-"rpg"-pornography is my favourite genre! :(