Sticky Fingers on 4/6/2007 at 16:31
kittykat: only thing I can think of is - because it's so dark - really search the tops of tables - some stuff is easily missed.
How did you get either of those doors open?
kittykat on 4/6/2007 at 19:33
The other one (on the right with the lamp on the floor) just opened when I had finished all the other things
[SPOILER]and is the way out in the end.[/SPOILER]
But I am missing the loot and hoping there is something in there, maybe it isn´t???
Anyhoooo does anyone know of a good loot source then??:erm: 27 missing
Nameless Voice on 4/6/2007 at 20:11
Did you get the coins in the fountain?
kittykat on 4/6/2007 at 22:01
Quote Posted by Nameless Voice
Did you get
the coins in the fountain?
Any other suggestions?????:confused:
Gloria Creep on 4/6/2007 at 23:15
Not that I have thát much time, but where do you download these missions from???
Gloria Creep :angel:
Well ...... you know ........ in between ....things .....:ebil:
antialias on 6/6/2007 at 01:24
Hell seems awfully boxy.
Lightningline on 6/6/2007 at 20:57
Damn...Sorry and I hate to say it but here it goes. The author of this ruined what was a perfectly good horror mission with the hyperspeed swordmen. I was dead before I even got my sword in the air !! :nono: This mission actually had my vote untill I ran into them. :tsktsk:
I'm gonna try and finish though.
Lightningline on 6/6/2007 at 21:07
Quote Posted by Random_Taffer
[SPOILER]Follow your ears.[/SPOILER]
What do you mean ?? I hear [SPOILER]the elevator music in the whole room[/SPOILER]
What am I supposed to do down here. There is 2 rooms without swordsmen..one with nothing special and the other with a recordplayer. What gives?
TheNightTerror on 6/6/2007 at 21:29
I had the same trouble too when I initially entered the area -- it turned out that turning on hardware sound had resulted in mono in-game sounds. I don't know if it might be the same trouble or not, but if it isn't, try a set of headphones when playing through that area. Nothing beats them when it comes to picking out where a sound is coming from.