Renzatic on 31/1/2010 at 03:05
Something that horrible ought to be universally reviled. Still, everything before and after was great good fun.
I'm sorry, Deth. The best I can do is agree to disagree here.
Fragony on 31/1/2010 at 06:03
Quote Posted by Renzatic
:backhand across the mouth: SHUT UP! I loved Echoes! :mad:
...cept for the Spider Ball Boss. :even bigger mad face:
Got it in 3 tries, actually thought it was fun to have some 2-d platform action, once you know the patterns it's a very easy really-not-a-boss. Boost-guardian on the other hand, it took me over 50 I think, the feeling I had finally beating it, well I have been missing it for a while in gaming. A really good game, just as good as the first imho, but I like it's more sinister feel so I prefer Echoes, love dreading to go somewhere and the dark world is so weird and distant.
Sgt_BFG on 31/1/2010 at 15:54
Metroid Prime 2 was like finding the most beautiful hooker in the whole world, taking her to bed and then finding out she has a penis. some will like it. some won't.
quinch on 4/2/2010 at 12:51
Echos was my personal favorite in the Prime series with more forgiving save locations throughout despite the spider and speed ball bosses. I hated the phazon mine level in the first one. There was a stretch of gameplay lasting about an hour without any opportunity to save!
In all the Prime games apart from Corruption I have failed to finish the last boss fight with their umpteen sequences and phases with no save points in between. Fuck that.
Corruption was great but a bit diluted compared to the other two and I felt that having other characters spoiled the unique atmosphere.
Taffer36 on 6/2/2010 at 00:57
Quote Posted by gunsmoke
Unfortunately, I haven't yet had the opportunity to play Corruption. When I do get a Wii, Metroid Prime Trilogy will most certainly be a Day 1 purchase.
I simply don't understand the love that Corruption got from most critics. I thought it was GOD AWFUL. I still hold the first Prime up as a phenomenal game but I couldn't stand Corruption. The controls were mind-numbingly piss. PHATOSE is right, the "pinpoint accuracy" doesn't do the game any good when each bullet is the size of a basketball and flies like cotton balls.
But my biggest problem with the game was the tone. I liked the mysterious unsettling yet beautiful feel that the first Prime had, but Corruption goes absurdly light and happy. The color-scheme looks better fit for Viva Pinata, the dialogue was corny, the character design was cartoonish, and overall I just couldn't connect with the game.
Quote Posted by Renzatic
:backhand across the mouth: SHUT UP! I loved Echoes! :mad:
...cept for the Spider Ball Boss. :even bigger mad face:
I think the Spider Ball Guardian brings up an interesting point. Yeah it was difficult, but it signifies a time before games were focus-tested until they lost their soul. That's probably my problem with Halo 3, a pinnacle of focus-testing. Bungie has adopted a method where they test their games to no end, and other games are doing it lately as well.
It's turned games into better-polished but slow-climbing mountains. Ultimately, you get less frustrated, but IMO it's less memorable. Yeah, obviously there's a limit to this and there comes a point where it hurts the product, but that feeling of I FINALLY BEAT THIS FUUUUUUUUCK YES is slowly being weeded out.
june gloom on 6/2/2010 at 04:15
That brings up something else. You know that one pissfuck of a fight with two striders flanking you from either side of a ruined building towards the end of HL2? Valve would never have a fight like that now, but that's probably a good thing, as that fight was atrocious. By contrast, the Strider swarm at the end of Episode 2 was heartstoppingly intense without being too difficult (unless you're going for the save all the buildings achievement.)
I think there has to be a middle ground between Nintendo Hard and PRESS A TO WIN.
Fragony on 6/2/2010 at 11:15
Quote Posted by Taffer36
But my biggest problem with the game was the tone. I liked the mysterious unsettling yet beautiful feel that the first Prime had, but Corruption goes absurdly light and happy. The color-scheme looks better fit for Viva Pinata, the dialogue was corny, the character design was cartoonish, and overall I just couldn't connect with the game.
Kinda agree, the world of Corruption didn't feel all that alien and ancient, feels like a game based on Metroid instead of a real Metroid game, not a very interesting place to hang around. The first Metroid Prime didn't feel the need to include real story elements as there was, well no need, the world didn't need any explanation it felt real.