Garrettwannabe on 12/11/2009 at 06:20
Heard there was hacking on these - but no clue
(don't play consoles) it was this much. :eek:
Quote:
Microsoft Bans Substantial Number of Live Accounts for Using Modified 360's
by Garnett Lee Nov 11, 2009 8:27pm
InformationWeek reports that Microsoft held a major fall housecleaning on Xbox LIVE this week banning as many as 1 million accounts. The story explains that this action targeted users who had been detected using modified Xbox 360 hardware. InformationWeek cites an official statement that Shacknews has been unable to confirm with Microsoft as saying, "All consumers should know that piracy is illegal and that modifying their Xbox 360 console to play pirated discs violates the Xbox Live terms of use, will void their warranty, and result in a ban from Xbox Live"
While he did not comment directly on the report, Xbox Live Director of Programming Larry "Major Nelson" Hyrb gave Shacknews a brief response. "We don't release numbers, but we are actively taking action to protect the service all the time," he said. Shacknews also received a similar sounding official statement from Microsoft that said:
[CENTER]"While we don't comment on specific numbers, we have taken action against consoles that have been modified and were used to play pirated game discs. In line with our commitment to combat piracy, and support safer and more secure gameplay for the more than 20 million members of our Xbox LIVE community, we are banning these modded consoles from Xbox LIVE." [/CENTER]
While not specifically mentioned, this move conspicuously coincides with the launch of Modern Warfare 2. Given the game's heavy online component and already reported piracy issues some connection seems a likely conclusion.
(
http://www.shacknews.com/onearticle.x/61213) Shacknews Article Link
Koki on 12/11/2009 at 06:40
"Much"? Isn't that like, 2% of all 360 players worldwide?
TheOutrider on 12/11/2009 at 13:22
These accounts weren't so much banned for "hacking" as for running consoles modified to run pirated games.
Homebrew software (ie. legal, but not officially licensed, games and applications) isn't even an excuse in these cases, since (as far as I'm aware) homebrew on the 360 only works on old versions of the console core system. Connecting a homebrew-hacked console to Live at all would close it off for homebrew use with the system update that's required to connect. Any modded console connecting to Live is modded for piracy only.
The BBC even went and (
http://news.bbc.co.uk/newsbeat/hi/technology/newsid_10000000/newsid_10002900/10002915.stm) gave one of them a column to whinge about it. My take? If you run pirate games on a modded console and go online with it, then it's
your own bloody fault.
gunsmoke on 12/11/2009 at 13:36
Quote Posted by TheOutrider
If you run pirate games on a modded console and go online with it, then it's
your own bloody fault.
THIS
mothra on 12/11/2009 at 13:53
hey, just look at the comments at some torrent sites. most ppl downloading warez are too stupid to use the cracks or read the install descriptions.
TheOutrider on 12/11/2009 at 14:01
Doesn't mean they deserve any sympathy when they get their console banned/computer swamped in trojans.
mothra on 12/11/2009 at 15:21
my post should not have implied that. on the contrary. I really do think that ppl connected to LIVE using "modified" XBOXEs are nothing else than pirates and a bunch of idiots thinking it won't have any impact on their accounts. If they were no idiots they have different accounts for that and banning them from LIVE isn't even a big thing, they can still play the offline parts of the cracked games and use the proper account for mp gaming.
SubJeff on 12/11/2009 at 18:27
Does it matter if you have different accounts? From what I've read its the console itself that is blocked and if you get a new console you can use your old account, even if you've used modded consoles with that account in the past.
Turtle on 12/11/2009 at 19:42
Quote Posted by TheOutrider
These accounts weren't so much banned for "hacking" as for running consoles modified to run pirated games.
Homebrew software (ie. legal, but not officially licensed, games and applications) isn't even an excuse in these cases, since (as far as I'm aware) homebrew on the 360 only works on old versions of the console core system. Connecting a homebrew-hacked console to Live at all would close it off for homebrew use with the system update that's required to connect. Any modded console connecting to Live is modded for piracy only.
OK, what about consoles modded to accommodate a non-Xbox larger hard drive?
gunsmoke on 17/11/2009 at 16:17
Quote Posted by mothra
hey, just look at the comments at some torrent sites. most ppl downloading warez are too stupid to use the cracks or read the install descriptions.
HAY GUYZ. just d/l thiz gaem. What is a .7z file and how do I install it?