The Alchemist on 28/11/2010 at 02:26
Deth you dont have to be so cynical about it (well maybe you do, you're dethtoll after all) but you could put your buildings up on safe tall mountains with preventing lighting. You seriously have no interest in the combination of construction and survival? It's not like you have no option but get your shit blown to bits by creepers, and it's not like they are going to do THAT much damage, either. I don't see why suddenly a creeper armor like that of Mordor is going to come out to destroy your Uni. But I agree however on one aspect:
I have reviewed and dislike the idea of monsters spawning mid city, unless its in the underground. We should simply set up city limits and spawn boxes so that the city gets ATTACKED from the outside.
EDIT: I wrote this in the morning, but apparently never hit submit. I noticed the tab open just now, so if anything has developed in the thread since then that makes what I said redundant or void ... meh.
june gloom on 28/11/2010 at 03:52
They don't have to destroy my uni, as the uni no longer exists.
Boxsmith on 28/11/2010 at 04:17
Quote Posted by Briareos H
jason & box: player file deleted, please see if things are better now.
Everything is working fine now. Thanks a ton, man. :D
dehtoll -- try not to overreact so much, yeah? I agree with you completely, but the way you're arguing our shared position, I don't think you'll convince anyone.
Quote Posted by Manwe
If we could make it so that mobs can't spawn within the walls of a city (in the final game I mean not with some hack) then it would be pretty amazing.
Even with a mod that would be very cool. We could designate city areas that are safe from mobs (unless they come from spawn cages), and anyone interested in survival can move into the wilderness. :)
People not interested in mining could be given their own "status," I guess (in addition to visitor/builder/op) that would let them summon items once duping is impossible. Since resources will likely be scarce within the city, those who want to work for their building materials but build in the safety of the city would likely end up trading with survival settlements.
/idearant
Briareos H on 28/11/2010 at 10:39
Excellent ideas. I'm sure someone will develop a plugin for hMod where mobs don't spawn in a selected cuboid (I might try it myself if I get some free time). That way, we'll get the best of both worlds. I will be very strict on minimizing the exchanges of materials between creative players and survivors, but that's all.
DT, you're really overreacting :/
Eldron on 28/11/2010 at 14:03
Quote Posted by Briareos H
Excellent ideas. I'm sure someone will develop a plugin for hMod where mobs don't spawn in a selected cuboid (I might try it myself if I get some free time). That way, we'll get the best of both worlds. I will be very strict on minimizing the exchanges of materials between creative players and survivors, but that's all.
DT, you're really overreacting :/
And I'm hoping Notch further improves the spawning mechanics, since now spawning is done around players, not in the world, so that enclosed protected areas are actually possible.
but the reason for survival being great is the same reason dirt is not replaced with a crust of diamonds instantly, there's some nice rules, and things that people can work together to overcome.
Dethtoll, you have this idea that your every living moment will consist of creepers spawning behind your back at all times, this is now how it should be, and this is a part of an unfinished game by notch, things will improve, the game is not supposed to be a living nightmare.
One day duping will be gone too, will people react the same way too that?, "we should have free resources so I can build more casually and not have to work so hard for it"
And the same way with environmental hazards, drowning, lava, I'm pretty sure you're not into that either, but you're starting to step into zones of cutting away big parts of what makes minecraft so great.
I say you should relax a bit, wait until the current clusterfuck of a version is fixed, and monster spawns are put at a resonable level, as well as creepers not actually exploding things up if they're spawned around players.
And hopefully one day we'll get rid situations where monsters can't be spawned inside a building that's closed and only has one possible entrance, thus allowing for guarded spaces without having to bypass the game rules.
I can understand what you want dethtoll, but you should really come half way on this one, since we are all here wanting to help everyone else, it's a coop game, and we who can handle the occational monsters roaming about would have no problem, and can help you get your creative building on by providing resources, or guiding you down those mines.
june gloom on 28/11/2010 at 16:57
Am I overreacting? Because with the way I got treated in this thread (especially by Eldron, but BH going "well I was gonna say go fuck yourself but I decided that was rude but I had to mention it so I ended up saying it in a roundabout way anyway" didn't help) it's pretty obvious "going halfway" is not high on the priorities list for anybody in this thread, so why should it be on mine?
I have no reason to believe that the spawning mechanics won't be just as assy in 2 years as they are now. Thusly I have no reason to play Minecraft. I have zero interest in survival mode whatsoever. I knew BH was all jazzed up about survival mode, and I was going to leave eventually anyway. This bullshit thread just made me leave sooner rather than later.
sNeaksieGarrett on 28/11/2010 at 17:14
Well seeing as how single player already had survival, I'm willing to bet that Notch never intended for multiplayer to be just "Creative mode."
Why don't you create your own server or find another one on the net? It's not like anodal is the only place to play on.
Eldron on 28/11/2010 at 17:16
Quote Posted by dethtoll
Am I overreacting? Because with the way I got treated in this thread (especially by Eldron, but BH going "well I was gonna say go fuck yourself but I decided that was rude but I had to mention it so I ended up saying it in a roundabout way anyway" didn't help) it's pretty obvious "going halfway" is not high on the priorities list for anybody in this thread, so why should it be on mine?
I have no reason to believe that the spawning mechanics won't be just as assy in 2 years as they are now. Thusly I have no reason to play Minecraft. I have zero interest in survival mode whatsoever. I knew BH was all jazzed up about survival mode, and I was going to leave eventually anyway. This bullshit thread just made me leave sooner rather than later.
Problem is, you don't even want to budge your standing just a bit, even if it's really you and you alone who can either run away crying or actually keep having fun.
You saying: "I have zero interest in survival mode whatsoever." and even then having bought minecraft as the survival game, not the creative game,.. yes, mining, crafting and exploring is part of the survival.
You saying: "I have no reason to believe that the spawning mechanics won't be just as assy in 2 years as they are now." means you're just stubborn as hell, and actually believe that the server in its current form is how the game will always be in survival.
I don't do this as much to be an ass as I do it because I want you to keep playing on the server and do your creative stuff and building, since creative is still an incredibly big part of minecraft as a survival game, we're going to build cities with working infrastructure to take us between colonies via railroads, we're going to make them safe from the outside stuff, we're going to build majesticly crafted dining halls that'll keep us happy.
We'll be digging too deep and unleash demons, we'll overcome that threat together, we'll be building obsidian fortresses in the hellworld to get a permanent position there to ship lightstone and hellstone for people to craft with, our towns will actually feel like they have a purpose, it'll no longer be a glorified mspaint.
And fuck it if I am not going to be even more creative then than I've been now, start seeing stuff as possibilities, not brickwalls.
june gloom on 28/11/2010 at 17:40
Quote Posted by Eldron
Problem is, you don't even want to budge your standing just a bit
So it's okay for you to do it, but if I do it I'm overreacting. Typical.
Quote Posted by Eldron
You saying: "I have zero interest in survival mode whatsoever." and even then having bought minecraft
I didn't buy the game, Duck did, so there goes that argument!
Quote Posted by Eldron
You saying: "I have no reason to believe that the spawning mechanics won't be just as assy in 2 years as they are now." means you're just stubborn as hell, and actually believe that the server in its current form is how the game will always be in survival.
lol what are you even doing
You
are aware, of course, of Notch's notorious slowness with updates and said updates tend to break things? It's in alpha, that much is true, but you can't judge how long it will remain in alpha, and neither can I. I can only assume, at the going rate, it will be quite some time before survival becomes worth anything.
Quote Posted by Eldron
I don't do this as much to be an ass as I do it because I want you to keep playing on the server
Funny way of showing it. You've been a massive dongfarmer in this thread, and as far as I'm concerned my reaction to you and to BH's casual dismissal of my concerns is completely justified.
Quote Posted by Eldron
and do your creative stuff and building, since creative is still an incredibly big part of minecraft as a survival game, we're going to build cities with working infrastructure to take us between colonies via railroads, we're going to make them safe from the outside stuff, we're going to build majesticly crafted dining halls that'll keep us happy.
We'll be digging too deep and unleash demons, we'll overcome that threat together, we'll be building obsidian fortresses in the hellworld to get a permanent position there to ship lightstone and hellstone for people to craft with, our towns will actually feel like they have a purpose, it'll no longer be a glorified mspaint.
And fuck it if I am not going to be even more creative then than I've been now, start seeing stuff as possibilities, not brickwalls.
Yeah, you have fun with that. I don't think that's ever going to happen, though, so good luck!
Eldron on 28/11/2010 at 19:15
Quote Posted by dethtoll
You
are aware, of course, of Notch's notorious slowness with updates and said updates tend to break things? It's in alpha, that much is true, but you can't judge how long it will remain in alpha, and neither can I. I can only assume, at the going rate, it will be quite some time before survival becomes worth anything.
His updates breaking things is true, that's nothing I can't deny, the slowness is just some strange speed-standard that 4chan and the more hyper customers of his has made up, believing that some kind of development speed MUST be attained or he will have wronged everyone, and that his company should go up in one day.
Or in short, they don't know how things work and they got too used to the simple and small updates they got each friday.
Quote Posted by dethtoll
Yeah, you have fun with that. I don't think that's ever going to happen, though, so good luck!
Do you mean: we won't do it, or you mean it's not going to be possible in minecraft ever?
Answer this then: would you enjoy such a theoretical scenario that I painted up so nicely?
Ps. have some cock, it's from the fresh harvest.