Starker on 16/9/2014 at 17:46
It's Lego*. If you want a more "traditionally" gamey game, try Terraria instead. But I'd guess it's not manly enough for you either.
* Lego with monsters and mining for resources, survival mode, and player created scenarios for other people to play.
henke on 16/9/2014 at 19:04
Eldron, are you at Mojang? :D
Keep us posted about the goings-on over there ok?
Bjossi on 16/9/2014 at 20:30
Quote Posted by SD
I've never played Minecraft, always been put off by the fact that it looks like something my old ZX Spectrum could have rendered.
The game is very technically demanding though. Dynamic visibility culling, dynamic AI path finding, every chunk of visible world being stored in memory as well as every individual block, many block types need to be ticked by the engine... The game would be unplayable even on modern systems if it wasn't for a bunch of optimizations, trickery and sacrifices, and even then the latest version is giving a lot of people performance troubles (Seems to be large bodies of water causing it.).
Not that this will change your mind in the least, but you can be sure you'd be surprised how computationally demanding it really is given how simple it looks.
Pyrian on 16/9/2014 at 21:43
Most games' vistas are a thin veneer of pretty over nothing. Minecraft is sort of the opposite; sure it's ugly, but pick any wall and hack through it, and there's something on the other side.
Mr.Duck on 16/9/2014 at 22:02
Quote Posted by henke
how is babby formed
It all begins when a man gets REALLY shitfaced at a pub someplace and blacks out...
A few years later, someone knocks at the door and claims they're your son/daughter. Bam.
Yakoob on 17/9/2014 at 04:08
I wrote a brief (
http://guardianlv.com/2014/09/minecrafts-optimistic-future-after-microsoft-acquisition/) opinion piece giving a more optimistic look at the situation. Frankly I think the game has established a strong foundation that MS can't really "ruin" much. There is a risk that future Minecraft sequels/spinoffs could go down the exclusive route, but I think the core game itself is safe. .
More importantly, it frees up Notch to work on new cool projects instead. There was the 0x10c thing he cancelled before, and probably plenty more cool ideas brewing in his head he didn't have time to develop.
So yea, I can see this being a good thing for the gaming world as a whole. But then, I also never got into Minecraft so probably am not as invested as the 50+million players.
As for "bad" investment by MS - wholly wrong. Yes 2.5 billion is a lot, but it's nothing compared to the potential. The game already proved a classic, and one that practically established a whole new genre of its own. I can see it having meaningful impact even 10-15 years from now. And MS will be in control of the trademark, always cashing in. Cross-promotions, merchandise, theme parks, and other spin-off series are just one of many ways MS can more than recoup the cost without even touching the main game too much.
demagogue on 17/9/2014 at 05:25
As for the point of Minecraft, on here at least it was building a town together.
That is, pretty much glorified chat while we watch each other building pretty or interesting crap and then exploring the world, finding cool things, & fighting together. Fun while it lasted.
Once everything gets built up to a very polished level, it loses steam.
Edit: As for the potential... my favorite project to follow these days is Miguel Cipero's Voxel Farm, which is a Skyrim-like procedural world, and a Minecraft-like game is already in the works. It's my feeling that that game is going to overtake Minecraft when it hits, because ... I mean people see a realistic world they can manipulate at the voxel level to make realistic architecture, plus you can make your own vehicles that float or hover or fly by physics, you can make your own animals and monsters in-game on skeletons(!)... You'd want to switch on eye-candy and features alone. It's the next generation iteration of the idea. It's one reason why I thought the days of MC's relevance were limited.
TannisRoot on 18/9/2014 at 17:04
It's doubtful a Minecraft sequel will recover $2.5B+. Microtransactional content must compete with years of free mods. Minecraft's popularity today is probably a testament to its mod culture - but with the platform already sold?
Renault on 18/9/2014 at 17:55
Quote Posted by SD
Is there anything a seasoned gamer like myself could find appealing
Exploration, mining, survival, building, questing, and multiplayer, for starters. There is an actual end game is you choose to go that route. Don't be fooled by the minimalist graphics, the game is a very cool experience and worth playing (depending on what type of game you like of course). The crafting system is fairly complex, and the game world is massive (although it is all somewhat sameish).
Bjossi on 18/9/2014 at 20:43
I have been a gamer for 20 years, and MC got me hooked almost instantly. Tried the demo in early January 2013, bought it the next day and I don't think more than a few days have passed without me opening up the game since the beginning.