Mini-missions: Carneval a demo (English) and Bruder Snuck (German only) - by clearing
sterlino on 23/5/2008 at 09:53
HEY ! really amazing subject !! i will love to play it.. tonite.
:D
then, can i ask help here if i need it ? :p :cheeky:
JonesCrusher on 23/5/2008 at 17:49
Is there a mirror...rapidshare is so carp........
sterlino on 23/5/2008 at 23:23
very nice... thanks... i would it bigger :p ;)
JonesCrusher on 25/5/2008 at 15:44
Thanks for the mirrors..........
zappenduster on 17/1/2020 at 13:43
I've added an english and french translation and made an update on (
http://www.0815x.de/thief/FMs/BruderSnuck_DEFREN.zip) ... mirrors welcome.
Merci à Apiai pour relire ma traduction !
Thanx to Urgrue for correcting the english translation!
fortuni on 19/3/2021 at 09:52
CarnevalLittle dml (courtesy Jax) to fix end of game stats, there are 8 masks you can't frob.
Code:
DML1
//Carneval (Demo): Fix loot values. File: miss20.mis.dml
+ObjProp 14 "Loot"
{
}
+ObjProp 15 "Loot"
{
}
+ObjProp 53 "Loot"
{
}
+ObjProp 56 "Loot"
{
}
+ObjProp 57 "Loot"
{
}
+ObjProp 58 "Loot"
{
}
+ObjProp 60 "Loot"
{
}
+ObjProp 68 "Loot"
{
}
fortuni on 2/11/2021 at 07:37
Brunder Snuckdml courtesy Glypher
Fixes
- End game pockets picked
- Evidence Scroll
Code:
DML1
//T2 FM: Brother Snuck (Bruder Snuck) by Silencium18 / Fixes: miss21.mis.dml
//pickpocketing
+ObjProp 9 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+Link 9 10 "ControlDevice"
{
}
+ObjProp 9 "Scripts"
{
"Script 0" TrapRelay
}
+ObjProp 10 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 10 "TrapQVar"
{
"" =1:DrSPocketCnt
}
//arrows
-ObjProp 50 "DeathStage"
-ObjProp 105 "DeathStage"
-ObjProp 117 "DeathStage"
-ObjProp 118 "DeathStage"
//evidence scroll
+ObjProp 188 "NoDrop"
{
"" true
}
+ObjProp 188 "GameName"
{
"" Name_Evidence
}
Code:
DML1
//T2 FM: Brother Snuck (Bruder Snuck) by Silencium18 / Fixes: dark.gam.dml
#script "script"
ObjProp -14 "Scripts"
{
"Script 2" CorpseFrobFixed
}