Minimalist Project: 1.4.1 - Minor homepage update. - by New Horizon
Tulsidas on 5/5/2013 at 16:03
Quote Posted by Karkianman
Hmm... I just noticed a problem in Thief 3 that affects your Ghost setting. In Pagan Tunnels, the 3 spelunkers in the beginning were killed by the Pagans on their own. Thats 3 bodies. I'm playing Ghost. So I go through the rest of the level, and I throw a body I found onto the blood mark at the Paw. I run back to the shadows. 2 seconds after I quick save, the body is seen. Then I fail.
Would there be a way to change it so that bodies get tagged when they are killed by another ai or something? Something to make those first 3 bodies not count? Something like if someone on the same team as the AI that sees the body killed the body, then it doesnt count as a body being discovered?
I saved at the wrong
second, because I just barely dont have enough time to prep a noisemaker arrow and send it into a corner the other direction of the AI so I can run and grab the body. I have 1 save way earlier in the level, and I don't want to have to redo it :(
Sorry for resurrecting this old thread but i have managed to run into the same problem. Playing on ghost setting, no KOs, no kills, but that dead body in the paw is discovered within seconds, failing the 'allow no more than 3 bodies to be discovered' condition. Is there a way to raise this value somehow? Being almost at the end of this mission, now restarting it at some other difficulty setting is kind of low on my priorities now :) Thanks!
Update - Fortunately, the paw remains available even after picking the body back. I managed to drop the body, grab the paw, pick the corpse back, and slip out of the cave in quick succession. Thanks!