Mirror's edge, looks promising. - by Fragony
june gloom on 27/1/2009 at 20:14
Cripple the gameplay, not the game. Ingenious.
[edit] haha showing that third person vid to a console tard friend of mine who insists that first person perspective is bad/kills immersion/etc.- he needs to see this.
Ostriig on 27/1/2009 at 21:22
Hm.. is this for real? If it is, at the very least it's novel. But it does bring up the question of how the game tells whether it's been pirated or not while running. Or does it check on start-up and sets itself to fuck with you later on?
Aja on 27/1/2009 at 23:12
I'm as much a fan of first person as anyone, but that third person video doesn't demonstrate anything other than a hacked, broken camera. Even the NPCs move more fluidly than that.
EZ-52 on 28/1/2009 at 00:19
Yeah, I know it's buggy, fixed and not really a true representation of a third-person camera, but the way Faiths body is animated is quite amusing. If you look at the part where she is holding onto a ledge and jumps up to grasp the fence, she does somesort of superhero pose. :laff:
Quote:
Hm.. is this for real? If it is, at the very least it's novel. But it does bring up the question of how the game tells whether it's been pirated or not while running. Or does it check on start-up and sets itself to fuck with you later on?
Yup that's for real. Theres been a few threads at on-mirrors-edge asking how to solve it and they ultimatly get locked. No idea how it checks though because i've got the 360 version.
Chade on 28/1/2009 at 00:32
How does that prove anything about third person perspective, other then that this game was designed for first person?
catbarf on 28/1/2009 at 03:20
Except it was beaten and broken the day after the game came out. Way to go, EA. Now, in all fairness, I think it's a good move to have the copy protection be in-game rather than SecuROM, but I imagine it would be a royal pain in the ass if the game thought you pirated it and you had no idea what was going on.
Volitions Advocate on 28/1/2009 at 15:21
I love how the first comment in that youtube link is the a guy complaining about all that downloading he had to do for naught.
I remember when HL2 first came out some guy posted on a forum I frequented asking for help because he couldn't get his pirated copy to work properly, Pretty much everyone tore him apart.
Jason Moyer on 28/1/2009 at 17:22
Quote Posted by catbarf
Now, in all fairness, I think it's a good move to have the copy protection be in-game rather than SecuROM, but I imagine it would be a royal pain in the ass if the game thought you pirated it and you had no idea what was going on.
Anyone who played Operation Flashpoint or ArmA when they first came out can attest to how horrible the "breaking the game" style of copy protections are. It sucks when a game is buggy as hell and you don't know if it's the copy protection or an issue with the game.