optyk on 6/3/2017 at 14:11
Hey there!
I remember I was playing once a mission, which was based in small, tightly-packed city. Like most windows were able to be opened, there were like a lot of different houses to get into via windowses etc. You could walk on the street, but mainly You were focused on mantling over balconies, windowses and roofs to get a loot. I remember there were some guards, thieves hideout in one of the rooms accessible by window and a hammerite guarding some another house at the end of map. My question is:
What are the names of similar missions, where houses, balconies etc are packed into tight city map, means houses are not much extended horizontally, but much vertically?
Thank You for answers :) :angel:
marbleman on 6/3/2017 at 14:25
The Tower
Watery Grave
Cavalorn on 6/3/2017 at 14:32
Your description perfectly first Zealot's Hollow. In case you weren't talking about that particular mission, I suggest you play that one.
optyk on 6/3/2017 at 15:17
YES!
It was Zealot's Hollow! I greatly loved this mission, i love the tightness of every room/house. One more I know is "Precious" and "House of Random". Do You know any others? I greatly appreciate any thoughts :))
Yandros on 6/3/2017 at 15:28
The final mission in Random_Taffer's recent campaign Godbreaker is a large, tightly packed city mission with winding streets and lots of windows. And the second mission is probably the best swamp mission out there too, if you like those.