theriser on 23/10/2016 at 21:49
Quote Posted by Kurhhan
This should be implemented in all new missions in my opinion. Become a standard feature.
I think so also..
john9818a on 25/10/2016 at 04:18
Quote Posted by nicked
What AI did you try this on? I have it set on the Human archetype. I tried setting a guard to 1 hit points, but I wasn't able to kill him by bumping into him. You could also try the NoticesPlayerBumps script instead if you can't get it to work.
Actually I don't remember because this was years ago but it definitely was on a human AI. It could have been on -14 or on a specific AI as it was only a test.
LarryG on 25/10/2016 at 06:13
Another thing you can do is a second receptron for the stim which is causing the damage but which does -1 times the value. That will, by definition, reverse any damage done.
Nameless Voice on 25/10/2016 at 11:01
That would still kill someone with 1hp!
LarryG on 25/10/2016 at 13:42
??
No. It heals. The standard healing potion "damages" the frobber by -1 point at a time. So if you multiply a damage by -1 you get a healing exactly equal to the damage dealt, canceling out the damage. I've use this before and it works.
Yandros on 25/10/2016 at 14:29
I think NV means if the player is momentarily at 0hp before the healing receptron kicks in, then the whole death sequence is probably initiated.
LarryG on 25/10/2016 at 14:32
The topic is about a touch stim with minimal hit points used. No one dies.
Yandros on 25/10/2016 at 15:53
My previous post should have been about an AI going to 0 HP momentarily, not the player, but it still seems possible to me that the AI could die if the stim is actually dealing damage as was mentioned previously.
LarryG on 25/10/2016 at 17:37
Put the healing receptron above the damaging receptron in the list if you are worried about that, so that the AI gets healed by the fractional touch stim before getting damaged by it. That way no one ever gets to hit points 0.
Personally I prefer the Touchy and SuperTouchy metaprops for this. They do no damage.
Yandros on 25/10/2016 at 18:33
Ah yes, the order is probably honored. But I agree completely on the metaprops, or the script, being better solutions.