icemann on 7/12/2009 at 15:25
Quote Posted by Volitions Advocate
You really don't... I was super excited when I realized it was out on ps3 (I ended up with one without ever planning on getting one and like Dethtoll said, it isn't on PC) and so I bought it for a scant $15, Some great stuff in the first 2/3 but then when the story starts to get really stupid.... You'll wished you let the ending stay a mystery. [/complain]
Well I stopped playing alittle after the
exploding dolls and saw blade showing enemies showed up, as the game got average around that point and Devil May Cry 4 came out that same week, so was an easy decision. I enjoyed all the strange tv broadcasts you`d catch every now and again and the gameplay wasn`t too earlier. But as I said the game got average at where I got upto.
Skaruts on 7/12/2009 at 16:58
lol how could I forget to mention Hexen (2) on my first post...
june gloom on 7/12/2009 at 19:40
Quote Posted by icemann
Well I stopped playing alittle after the
exploding dolls and saw blade showing enemies showed up, as the game got average around that point and Devil May Cry 4 came out that same week, so was an easy decision. I enjoyed all the strange tv broadcasts you`d catch every now and again and the gameplay wasn`t too earlier. But as I said the game got average at where I got upto.
You seriously should have at least played up to the bit at the lodge.
Sulphur on 7/12/2009 at 19:48
Yeah, it's after the lodge that things start going downhill. I lost interest around the barge level because all my motivation to play had begun circling around the drain at that point. I'll finish the game, though.
Just as soon as I finish Prince of Persia, ACII, Valkyria Chronicles, Rainbow Six Vegas, Far Cry 2, GTA IV, and motherfucking Alone in the Dark: Inferno first.
Jason Moyer on 7/12/2009 at 19:49
Quote Posted by Skaruts
lol how could I forget to mention Hexen (2) on my first post...
Because everyone forgets that Raven made good games 10 years ago.
june gloom on 7/12/2009 at 19:54
I liked Quake 4.
Jason Moyer on 7/12/2009 at 20:08
I probably would too, but every Raven game I've actually played after Jedi Outcast has been pretty crap, starting with SoF2 and Jedi Academy. I haven't played more than an hour or so of Wolfenstein, but it seems to continue the trend.
june gloom on 7/12/2009 at 21:08
Quake 4 is probably best described as a combination of the best parts of Doom 3 and Call of Duty. I found Doom 3 lacking because it tried too hard to be the middle point between run and gun and SS2-style surhor and ended up damaging both, but Quake 4 revels in being a straight-up shooter and is all the better for it, and manages to actually flesh out the Strogg society a bit in the meantime, something that sadly got glossed over in Quake 2. It's not the most intelligent or original game you'll play, but who cares? It's a blast.
Definitely skipping Wolfenstein, though. Something about it just puts me off.
EvaUnit02 on 8/12/2009 at 02:53
Quake 4 was pretty good, it's what that piece of crap Quake 2 should've been like in the first place.
Quake 2's massive failing is that you never got a sense that you were part of a massive war effort, it was just a really dull and uninspired one man army corridor shooter the entire way through. Sure I can buy you being on your own for the first Act when your drop-pod crash lands, but from there on you're being ordered to do more solo missions. You have no sense of being one soldier of a larger fighting force.
As dethtoll says, Quake 4 feels like Call of Duty in space a lot of the time, like you're actually a part of a war.
To be fair, Q4 owes a lot to Half-Life revolutionising the FPS genre, but Q2 utterly failed to live up to standards set by games that preceded it. Quake 1 shits all over Quake 2 in almost every department, eg in terms of level and sound design and especially atmosphere. The only thing that Quake 2 had going for it is newer technology, even then it had stupid shit like polygonal explosions.
To this day I can go back and totally immerse myself in Quake 1, with it's highly atmospheric grungy Gothic setting and design, ambient sound design and industrial soundtrack, creatively made monsters, etc. Do so with a source port such as Darkplaces, that has full dynamic shadow mapping and the experience is deepened even more.
Go and revisit the likes of Duke 3D, Shadow Warrior or Blood and they are still wonderful. Loads of fun, filled with creativity and atmosphere. Q2 on the other hand? Bland industrial complexes, bland enemies that all look the same, limited colour palettes (mostly grey, brown and orange), arse textures. The worst fucking ear bleed inducing, try hard Metal soundtrack ever.
I'm talking solely about impact on the Single Player side, I couldn't give a flying fuck about boring arse shit like Deathmatch and CTF. I burnt out on that shit a decade ago after whoring Quakeworld for eons. The world by large has moved on since then (on the PC side at least. Console MP audiences are playing catch up, living in the dark ages with Halo Slayer and the like).
june gloom on 8/12/2009 at 05:05
Quote Posted by EvaUnit02
Quake 4 was pretty good, it's what that piece of crap Quake 2 should've been like in the first place.
Quake 2's massive failing is that you never got a sense that you were part of a massive war effort, it was just a really dull and uninspired one man army corridor shooter the entire way through. Sure I can buy you being on your own for the first Act when your drop-pod crash lands, but from there on you're being ordered to do more solo missions. You have no sense of being one soldier of a larger fighting force.
Yeah, but how much of that was due to the technology of the time?