Morrowind... should I keep at it? - by Dario
Dario on 3/3/2006 at 03:04
Here's coming from a Morrowind n00b who is having (and has had) an extremely tough time liking and getting into Morrowind.
I'm trying desperately to understand it, but I just have a few extreme gripes I'm trying to deal with, like missing in combat (when I say "missing" I mean you could spend your whole adolescent life trying to swat a house fly that's sitting on the table, and chances are better that it'll swat you before you even hit it once. ...that kind of missing). And also the atmosphere... it's just soooooooo sleepy, and dreary. I can't believe how dead the world, and each town seems. The conversations are so text-book and uninteresting I could just vomit. It almost literally hurts my head to read what the NPCs are saying; that's how stiff the conversations are. "Go to West Bank, two blocks south of Etherton, where you'll find the corner of Aletron Barkenshire under Overseer Merkinson's house, behind the Fighter's Guild, across from the marketplace. He can give you more information." -- And then I pick "tell me about the Etherton" and he says, "Etherton, long home of the Dark Elfton race, has long harbored Dark Elftons, who hate outlanders, and have never gotten along with the other Elves. They have been embittered by centuries of conflict, and regard them lowly. The other Elves, who hate the Dark Elftons, came from the land of Generic, and settled in land of Who Cares. Never look them in the eye. They hate outlanders, Dark Elftons, and every other race, but they are good healers, so if you ever need healing, remember to speak to Elisindor Altremar, who lives in 'HO BOY, DONT START ... Can you remember all that, or were you stealing my pots and pans?"
:eww:
Forgive what seems like sarcasm. My friend tells me that that everything about the game is good, but I've alread put 5+ hours into it, and still only defeated the first rat in the game after trying and dying 20 times, then spending 2 1/2 hours wandering out, stealing cups and bowls until I could buy the best armor and crossbow I could find, finally killed it after another 7 tries... and now I have to take on 2 of them, at the same time. I just cannot believe how bored I am with this game. I see no hope in it, and nothing fun on the horizon.
Is there hope for the later parts of this game, or is it just not for me? I would figure it'd get better within the first 5 hours, but it's only gotten worse... and then someone tells me that there is no ending, which to me sounds like no reason to play.
Can someone lay down the good things about this game? I'm sure they are numerous, but I haven't found any yet (up to Balmora and the town after that one - three so far)
kingofthenet on 3/3/2006 at 05:52
Did you read my Noob's Guide (It's in this section) check it out, yeah you have to put some serious time in this game to ROCK, the best thing I can recommend is that you play with yourself...no seriously if you plan on upgrading all your skills on the monsters and vermin in the countryside, this is going to be torture for you, find yourself a room with a door lock yourself in and start casting spells... this game is sorta D20 and the only way you are going to get good is if you build your skills, there are 2 types of games: ones that start easy and get harder as you go and ones that start hard and get easier as you go, Morrowind is in the latter catagory.(save often)
Pisces on 3/3/2006 at 07:08
When making a character, pick a weapons skill as your major, then use that type of weapon and pick an armour skill and use that armour. It is very easy to kill a rat even at level 1 but you need to have you weapon as a major skill.
RyushiBlade on 3/3/2006 at 12:46
You sound like the type of person who would benefit from Power Leveling. While it may be looked down upon by most people, I advocate the act in moderation. Basically, it's very, very easy to get rich in the game. It's equally easy to then use that money and train, which then raises your level greatly.
If anything, you can train your weapon skill to something decent (100!) and then perhaps athletics and acrobatics up as well. You'll be at a good level and you also won't miss all the time. And you shouldn't be so high a level that the world becomes boring - stay at level 15 to 20 and you should be fine.
Search the forums for methods of getting rich. I'll be back on later and I can post the fastest, simplest way (breaking into the Redoran treasury and selling the stuff to the mudcrab merchant.)
Are you planning on playing Oblivion?
And what is this Etherton place you speak of!
Just kidding... !
cyrano on 4/3/2006 at 04:00
Quote Posted by Dario
Is there hope for the later parts of this game, or is it just not for me? I would figure it'd get better within the first 5 hours, but it's only gotten worse... and then someone tells me that there is no ending, which to me sounds like no reason to play.
Not everyone has the temperament for a game like Morrowind. That is not intended as criticism–it is just a simple acknowledgement that people's taste differ. Morrowind will never deliver the non-stop, high adrenaline excitement that (I assume) a first person shooter provides. In fact, if you think it is dull now because a modest rat routinely hands you your ass in a fair fight, wait until your 40th level character is fortified with powerful weapons and enchantments and you can’t find a decent challenge anywhere. Cherish the beginning when you are weak and poor because it doesn’t last long enough. I intentionally foreswear wealth and enchantments just to keep the battles interesting. I don’t mean to imply that it only gets worse, but if you power level as has been suggested you might come to regret it.
Morrowind is about role-playing and one of the primary activities is exploration and discovery. Many players fresh of the ship indulge their wanderlust rather than jump into the main quest. Others assume a personality and try to live in the land in a manner consistent with their character’s personae. If these things do not appeal to you, then the Morrowind experience will only take you so far. Your description of the towns as ‘dead’ is a fair criticism. While the AI was fairly good in its time, it pales by today’s standards particularly in the eve of Oblivion. However, if you are not constrained by playing on the X-box there are many mods that can make the world more interesting, from making the experience more realistic and challenging, to adding quests and companions to transforming the game graphics.
Your complaint about the generic dialog of the denizens suggests that you might like to install the Less Generic NPC mods. It is a project that is ongoing creating unique dialog for the townspeople of Vvardenfell and adding a number of new (but piddling–by some accounts) quests. The following towns have been transformed: Ald’ruhn, Ald Velothi, Gnaar Mok, Hla Oad, Indarys Manor, Khuul, Maar Gan, Pelagiad, Seyda Neen, Tel Mora, and half of Vivec, Foreign Quarter of Vivec (it is the town currently under development). You can learn more about these mods by visiting the (
http://lgnpc.sabregirl.com/index.php) LGNPC Homepage.
Companion mods have become very sophisticated in the past year. Many companions have a detailed personality and unique dialog that provide a great deal of interest to the game. One stop that will connect you with several fine companion (and quest) mods would be (
http://emma-n-grumpy.rethan-manor.net/) Emma’s Elder Scrolls Site. Select ‘Emma’s mods’ or ‘Grumpy’s mods’ for a wide variety of companions from love interests to animals.
I like mods that increase the realism and challenge of play. If that notion appeals to you, I recommend a visit to (
http://www.mwmythicmods.com/realism.htm) Empirical Morrowind. It provides descriptions and links to many excellent mods across a wide range of subjects.
To answer your original question is impossible without knowing what it is that you like in a game. But I have read a number of posts over the years from players that were frustrated at the beginning, even quit playing for awhile, who later became quite addicted to the game. So my advice to you would be to give Morrowind a chance.
RyushiBlade on 4/3/2006 at 05:35
Quote Posted by cyrano
I don't mean to imply that it only gets worse, but if you power level as has been suggested you might come to regret it.
In
moderation! Just to get past the slow-as-a-snail and can't-hit-a-damned-thing phase! Level 12, perhaps. But whatever you do, don't level up too much. That's abuse of the game and will result in you being labeled a
communist cheater.
Quote Posted by cyrano
Your complaint about the generic dialog of the denizens suggests that you might like to install the Less Generic NPC mods.
LGNPC is one of the most piddler-ific mods I've downloaded. What I mean is it's very cool and adds a breath of fresh air to what has become an increasingly stale atmosphere in Morrowind. So not really piddly at all.
Thank you for the links, Cyrano. I haven't seen Emma's site before. I'll also provide the famous (
http://www.mwmythicmods.com/telesphoros.htm) Telesphoros' List o' Mods. It's pretty well organized, but extensive. I can't tell you how valid all the links are though, but you can search through that list of quality mods for any that may strike your fancy.
kingofthenet on 4/3/2006 at 07:09
This guy is having trouble killing a rat and you want him to rob the Roderan treasury, where you gotta kill a whole pile of tough guards?
I agree with the main idea of power leveling though, I am going to supose that considering you are having a problem killing rats, you can't possibly have alot of cash, but with my plan you only need to start with about 500 gold.I hope your player has Alcaemy as a major skill,go to Balroma and buy a cheap mortar and pestle , then either go to the temple, and speak to one of the herb sellers there and buy alot of the ingridents for restore fatigue potions,(they are real cheap) make a bunch (at the beginning it going to be hard to make enough to keep your head above water), when you run out of ingrediets buy more from that guy, then sell the potions to the Alcelemy Store, than keep repeating(and as you go do barter to get better alcelemy equipment) soon you will be rich
steo on 5/3/2006 at 14:23
You forget to mention that you should jack the grandmasters/masters alchemy equipment from the Balmora alchemist. Alchemy and enchant are probably the most unbalanced skills in the game though, and you can very easily destroy any challenge the game may have once presented by abusing the skills. I would recommend staying away from them both and buying potions and enchantments.
RyushiBlade on 5/3/2006 at 22:27
Quote Posted by steo
You forget to mention that you should jack the grandmasters/masters alchemy equipment from the Balmora alchemist...
The one at the top of the tower in Caldera, you mean? I've always wondered why such good equipment was left so obviously in the open.
Quote:
This guy is having trouble killing a rat and you want him to rob the Roderan treasury...
Now that I have the time, and I realized I misspelled Redoran, I can tell Dario how to loot the treasury without getting fined or attacked.
The key for the Redoran Treasury is located in a dresser drawer in the upstars bed room of Saren Manor. This is located on the top floor of the Redoran canton, I believe. You'll have to snag the key and run for your life (or you can set a mark, steal the key, and then recall yourself.)
With the key in hand, you can walk right into the bottom area of the Redoran Treasury and loot to your heart's content. If you have a mark set at your home, then you can collect all the loot in one go, teleport, and then drop everything that's weighing you down.
More importantly, you can sell these weapons and armor to Creeper or the Mudcrab Merchant. The Creeper can be found on the top floor of Ghorak Manor in Caldera. He is a scamp and has 5,000 gold.
The Mudcrab merchant is harder to find, and I'd suggest searching the forums for more detailed instructions on his location. He is a mudcrab though, and he has 10,000 gold.
Both will buy any kind of weapon or armor for full price (if all is fully repaired.) By selling and buying alternatively, you can be sure to get the maximum amount of money. (For example, an ebony shortsword is 10,000 gold. If you have sold him two shortswords and you're trying to sell an axe for 30,000 gold, sell the axe and buy the two shortswords. Sleep, then sell the shortswords again.)
steo on 6/3/2006 at 16:28
No, I mean the grandmasters pestle and mortar, the masters alembic, the masters calcinator (if you care to carry it) and the masters retort from the high elf alchemist in Balmora. Even with 5 in sneak they are easy to take without getting caught and if you're finding it difficult, telekenisis lets you take anything you want from anyone, pretty much.