<Username> on 28/2/2020 at 09:12
Finished on Normal in 1 hour and 15 minutes with 6176 of 6356 total loot. Overall a good mission with some parts that seem to get players stuck.
Likes:
* The architecture of the buildings was well done and felt detailed.
* The guard closing the window each time you open it added an interactive element.
* The mechanism that extends a ladder to the museum's attic was a nice touch.
* The neverending carnal noises from the Cloak & Dagger were funny.
Dislikes:
* From what I gather from forum posts, it is easy to get stuck in this mission due to some mandatory secrets. I also needed hints to finish the mission.
* The gravestones in the cemetary were full of in-jokes about forums posters and DromEd. This broke my immersion a bit.
Hints Needed:
* Guard post: I was trying to hit the button that opens the gate with an arrow. I opened the window, waited for the guard inside to approach, and then tried to shoot an arrow over his head. After around 20 failed attempts, I started wondering if this was what I was supposed to be doing. It turned out it was, just bloody difficult.
* Museum basement: I did not realize the light fixture in the ceiling of the museum basement is a secret switch.
* Museum attic: I did not find the hidden switch in the museum office.
Bugs:
* Playing on NewDark, I was able to jump onto a tree and on to the walls surrounding the mission. From there, I had access to the cemetary and some areas the player is not supposed to see.
* I was not able to repeat this, but I once managed to mantle on to the door of Bits 'N Bops. From there, I could also mantle on to the walls surrounding the mission.
* I got stuck in the museum toilets after I walked to a corner and then opened the door of a toilet stall. I was wedged between the wall and the door. I could not close the door anymore.