mxleader on 10/9/2024 at 14:30
I finished playing Koobze by Koobze (Thief I FM) last night, and it's a strange and very large mission ... Large as in scale of room brushes. That being said it was challenging even though I've played through it about twenty or so years ago. There was no Dewdrop though. The funniest part of that mission was running away from the priest down a long narrow path and was so far away that he was very small but you could turn around and watch the fire ball he launched slowly coming at you. That's where proportion and scale are important for some AI actions to function as intended. When you're in a small space with a mage/priest and they launch a fireball at you it's difficult to dodge but in really big open spaces they are mostly harmless.
mxleader on 10/9/2024 at 19:08
1. The ability to ride burricks.
2. Starting quantity of 10,000 frog beasts, and it's the only weapon you have.
3. An Easter mission with frog beasts with bunny rabbit skins.
4. Longer rope arrows. Like normal ones and one or two really long ones.
5. A bow upgrade that will launch arrows into the next mission in a campaign.