Ottoj55 on 15/10/2006 at 02:05
yes, more textures!
Yandros on 15/10/2006 at 03:24
The book and bookcase models are absolutely stunning. I'll put them to good use, there are several libraries in some of my missions.
PinkDot on 15/10/2006 at 07:26
Quote:
i've noticed that Dromed can handle objects rather well.
I was checking once how complicated AI can be, and I put into the mission modified guard model (just with MeshSmooth and Noise modifiers to produce more polys). It had 15000 faces or so and worked very well... :)
Quote:
The book and bookcase models are absolutely stunning. I'll put them to good use, there are several libraries in some of my missions.
Thanks. :) Mind that there's one more book model never used in this mission (kniga05.bin) - L shaped - like hanging from the edge of the table - just for variety and bit of mess...
Ottoj55 on 15/10/2006 at 10:44
there are some great objects in there too, the archway trims, and the lights are great. i'll have to play later.
SlyFoxx on 17/10/2006 at 14:16
Just had a 20 minute run around ....this is really some impressive work. The library area has a nice T3 look, only better! I'll certainly nab some textures for my current project. Thanks for making all these fine resources avaliable.
:sly:
Digital Nightfall on 18/10/2006 at 03:46
I'm sorry that you're quitting, Pinkdot. I see alot of talent here. But I can also very much understand. I thank you for sharing what you've done so far with all of us, though. I hope there's something in your collection we can use. :)
Nameless_Voice on 18/10/2006 at 12:13
I've seen the videos of this mission and it looks excellent, particularly the monk mesh. I had started making one of those once, never really got very far. I think I can find a good place for this one... ;)
*downloads*
PinkDot on 18/10/2006 at 17:51
Thanks once more! :)
I'm really glad that some of you are going to use this stuff. I'd be happy to see my work in somebody's mission - it's much better destiny for my textures and objects than "rotting" on my HDD... ;)
madwolf on 18/10/2006 at 17:59
I think you'll be seeing a lot of your stuff in future FMs Pinkdot ;)
It's really gorgeous, I'll certainly be nabbing some stuff, including that amazing monk.
Like everyone else though I think it's a real shame we won't be seeing the finished article. The monk looks like something from T3 but without that hideous blue glow which just obscures everything.
Seeing something like this and Tdbonko's statue of a woman makes one realize how much the old engine is still capable of assimilating.
New Horizon on 18/10/2006 at 18:31
Why is everyone talking like he's leaving the community and that you'll never see his work? He's just moving to TDM. :) I can't think of a better place to display the quality of work Pinkdot puts out there for us.
I have found it extremely difficult to keep my chin up when I perceive appears to be disinterest in TDM by the very people we are creating it for. I realize some members of the mod can rub people the wrong way, that's life, but it doesn't mean the project can't be embraced without becoming married to the people making it. :)
In short, Pinkdot isn't going far away...he's just moving next door. :) Feel free to drop by anytime.