No one said anything at the Eidos Thief 4 forum, and I only found out by dropping by the DX:HR boards.
Quote Posted by Coyotegrey
Oh, hi.
My name is Kyle Stallock. I'm very happy to announce I'm the new community manager at Eidos Montreal.
I never thought I'd be here in Montreal working with two of the most acclaimed videogame properties (hopefully two turns to three, and maybe more, in the future). I adored videogames while growing up in the tiny little village of Lake Bronson, MN (population of roughly 250!), and idolized those working in the industry, but working with them...just a dream, right? Apparently not.
This is surreal.
If you want to know more about who I am, here's the short:
I'm 25, and I've tested, designed (just a little bit), and critiqued videogames for the last three years, all while teaching a class on the industry (I also wrote the curriculum). Additionally, I hosted a weekly gaming-themed event at the school. Oh, and I also very briefly played Street Fighter at a professional level. I choked at the GameStop nationals, but I'm not bitter. I lost to one of the best, that rascal Mike Ross...
But anyway, here I am.
I'll keep an eye on the forums, oversee the company presence on social networks, blog, help plan events, etc, and more. As they say in the fighting game community, “get hyped.”
One thing I don't want to be is another marketing mouthpiece spewing press release jargon. I've built much of my career on cultivating an honest relationship with my audience, and I don't intend to stop now. But please keep in mind that although I'd like to comment on everything as before when I was a journalist, I am now a part of a multi-million dollar company. My words and actions, however small, large, positive, and/or negative, could impact the work of hundreds. Don't call it censorship. I call it responsibility.
Most of all, please keep in mind that I'm like many of you. I'm a humble, hardworking media sponge who's been given a tremendous opportunity. I'm going to do all I can to not waste it, and you, the fans, are the ones who benefit most.
As I begin this new chapter of my life, I invite you to take it with me at minnesotainmontreal.com (be aware of cheese, and not the kind you eat). Also, check out additional ways to find me at the bottom of this post.
I'm looking forward to working with and for all of you.
Stay classy,
Kyle
P.S. I'd like to immediately answer any and all questions you may have regarding Eidos Montreal, and/or the titles we're developing, but I just started! I'll do what I can! Don't hurt me if I can't deliver the exact pixel count of a weapon scope.
I suspect he's not really ready for T4 and Thief-related questions, but there are a couple that have been on hold for months...