Skynet on 21/2/2006 at 19:06
There have been a quite long pause after 1.4.1 version, so I was wondering when the next version will come out?
Also, what are the new features in the next version?
New Horizon on 21/2/2006 at 22:40
Quote Posted by Skynet
There have been a quite long pause after 1.4.1 version, so I was wondering when the next version will come out?
Also, what are the new features in the next version?
You must have missed me mentioning awhile back that there would likely not be a new version. I 'might' try to fix up the fonts a bit better, but due to certain access limitations, 1.4.1 will likely be the last version.
I moved on to creating the T3EnhancED version of the T3 Editor. The enhanced editor takes the core game closer to what I had hoped to achieve with Minimalist, but was unable to.
Macsen on 21/2/2006 at 22:55
Give New Horizon a break, guys. Not only is he busy with the Dark Mod and doing voice work for the Imperium, he's also (
http://pluto.jhuapl.edu/) headed for Pluto. He has more than enough on his plate!
gunk on 22/2/2006 at 12:19
:laff:
Skynet on 22/2/2006 at 13:44
Quote Posted by New Horizon
You must have missed me mentioning awhile back that there would likely not be a new version. I 'might' try to fix up the fonts a bit better, but due to certain access limitations, 1.4.1 will likely be the last version.
I moved on to creating the T3EnhancED version of the T3 Editor. The enhanced editor takes the core game closer to what I had hoped to achieve with Minimalist, but was unable to.
Ah, ok. A little shame really but I understand. Thanks for the information.
New Horizon on 22/2/2006 at 14:20
Quote Posted by Skynet
Ah, ok. A little shame really but I understand. Thanks for the information.
Yeah, there just wasn't really that much more I could do with it. New features, like the inventory keys and lockpicks just won't work with the original missions due to the settings beind stored on the archetypes within the ibt files, and searching every ibt file to overwrite those settings would require a huge amount of work, bug testing...etc. I thought it was best to move on and provide those features in the editor.