Telliamed on 19/4/2017 at 21:23
Quote Posted by Zontik
I meant, doesn't it use hooks?
No. It's the least interesting script I've ever made. All it does is run one of the commands that are usually only available in Dromed. The only useful command that worked in Thief2.exe was `movie`. Are you thinking of a different script?
OnScreenText is 24th,
NVOnScreenText is 14th. But as I said I left out a folder with twice as many missions (though some are duplicates of already scanned FMs) so there's a lot missing.
Zontik on 20/4/2017 at 07:31
Quote:
Are you thinking of a different script?
I doubt.
I've used it for appearing inventory items in player's "hand" by trigger. And in some other cases, can't remember right now. Probably I've used it to change default map colors (and to save them after reloading). Some command works in game as well. Don't think it's absolutely out of use, it's very powerful. Can't believe you didn't know.
BTW, it's a good case to thank you for all those scripts.
Yandros on 20/4/2017 at 10:50
I use it to force inventory selection also. I wanted to use it in Waterfront Racket to play a movie, but since some players have problems with movies playing in general (due to the codec randomly failing to load in NewDark) I decided to go with in-game cutscenes instead.
Zontik on 20/4/2017 at 13:24
Yandros, which codec do you use?
Yandros on 20/4/2017 at 14:20
It's not the one I'm using to encode the videos, it's the playback resources that Thief 2 fails to load sometimes when it starts up - sorry if I used the wrong word there. It's not just me, players have mentioned it in numerous threads in the FM forum as well. Every time I launch T2 to play, I start the Credits movie to make sure it plays before going further, and if it fails I exit and restart. I've found that sometimes having a web browser open causes it to fail always until I close the browser, as if the browser has some video resource locked that causes T2 not to be able to load it.
Zontik on 21/4/2017 at 06:41
Interesting. I had the same problem sometimes while using Old Dark (mostly after using certain video soft before starting Thief), but with New Dark the problem has completely gone.
I have got some ingame movies in my current project, unfortunately they can't be reproduced on game engine. And they are very important.
I use NVCutsceneTrap script to start them. No problems detected, either on my working PC (Win XP) nor testing netbook (Win 7). The old good Indeo, just because it seems Indeo has less chances to be rejected by player's system. Though, its quality is too low...
Yandros on 21/4/2017 at 10:37
Yes, I think I used XVid to encode the movies for Racket. We still had movies, but only used briefing and after-mission cutscene movies, not mid-mission movies.
Telliamed on 28/4/2017 at 16:30
Brand new, never released script. It's... (
https://github.com/whoopdedo/tnhscript/blob/master/extra/SqDoor.nut) a door!
Okay, not exactly "new". But it's been tradition for me to make a door in every scripting language. It's a good way to explore how scripts work since everyone knows how doors are supposed to work. Read it if you want the insight and if you're thinking of creating your own scripts.
Although at the moment there's something going on with lock joints that's different than StdDoor. Exercise for the reader to find out what that is.