Flambeau on 20/10/2008 at 04:55
Because hope springs eternal...
icemann on 20/10/2008 at 07:27
They`ve released a few good games lately, so I`m willing to give them the benefit of the doubt as well.
Malf on 20/10/2008 at 07:47
I just hope to god that Starbreeze are sensible enough to keep it bird's eye third person.
They're a good developer, so I think they'll treat the IP with the respect it deserves, but I can't help but think that there's an overwhelming tendency among publishers at the moment to make anything even remotely shooty a first person game.
van HellSing on 20/10/2008 at 19:11
I thought the current trend was over-the-shoulder-cam? Meh.
Ulukai on 20/10/2008 at 19:28
Syndicate is long due a worthy successor, so good luck to them with this one.
Incidentally, at the time the original game was released I was fortunate enough to have a bona fide SoundBlaster 2.0, which was one of the very few (if not the only) soundcard that would play the sound effects without 'issues'.
Flambeau on 21/10/2008 at 00:46
I've found that the latest version of DOSBox plays the sounds and the music pretty well for Syndicate.
Anyone tried Syndicate Wars in DOSBOX, or had any success with a slow down utility ? The game plays like its had a few dozen double-strength expressos for me...
addink on 21/10/2008 at 01:24
Quote Posted by Flambeau
Anyone tried Syndicate Wars in DOSBOX, or had any success with a slow down utility ? The game plays like its had a few dozen double-strength expressos for me...
That's the mark of the Bullfrog. :)
All Bullfrog games suffer from that.
Years ago I wrote a very simple slow down utility especially for Syndicate Wars. But being very simple, it left a lot to be desired. It couldn't handle hyperthreading/multicore processors and it could lead to some jerky performance because it used the archaic DOS timer interrupt that only fired once every 18th of a second..
It did however make it possible for me to play SW on my P3 750Mhz.
Flambeau on 21/10/2008 at 03:43
I can imagine the hassles trying to get it to work with multi-core rigs. I think I've still got an old P2 around somewhere that I might have to fire up tonight, and try out MoSlo again...
Synd Wars was one of those ambitious games I had a love/hate relationship with - ultimately I applauded what Bullfrog were attempting to achieve (3D rotable environments, different factions, flying cars, skin grafts etc), but the technical implemenation and some of the design decisions really pissed me off.
Don't suppose there were any mods to render the graphics of SW differently to the low res environments and low poly character models ?
van HellSing on 21/10/2008 at 09:05
You could try emulating the psx version, but the controls are horrible. I'm currently trying to play it on psp, but I think I'll pass :(.
Matthew on 21/10/2008 at 09:36
Quote Posted by Flambeau
I've found that the latest version of DOSBox plays the sounds and the music pretty well for Syndicate.
Anyone tried Syndicate Wars in DOSBOX, or had any success with a slow down utility ? The game plays like its had a few dozen double-strength expressos for me...
I did, but it was ages ago (I think it was Win95) so probably not too helpful.