NEW T2 fm: Darkstone gem chapter 2, part 2: Unexpected Detour. (20/03/2017) - by DarkMax
DarkMax on 27/3/2017 at 06:28
Quote Posted by Azaran
THanks! Found it.
Can anyone give me a tip for the
door puzzle? I have a scroll that talks about death, despair, the Lady, etc, but it's too vagueYou have to press 4 buttons.
The one which represents Death and Despair, the one which represents a demon, the one which is an eye and the one you find is "The Lady" (This is not the correct order btw).
pwl on 28/3/2017 at 01:25
Just finished!! When I got to the exit doorway I thought DarkMax Please continue this story!! I want more.
Thank you for this Gem!!:cool:
pwl
Azaran on 28/3/2017 at 01:27
Quote Posted by DarkMax
You have to press 4 buttons.
The one which represents Death and Despair, the one which represents a demons, the one which is an eye and the one you find is "The Lady" (This is not the correct order btw).Thanks a lot!
Loved it :)
Thinking Robot on 31/3/2017 at 20:41
Congrats on the release! :D
This FM reminded me to the classic Thief 1 Missions from the good old days. The architecture used in this mission, the classic T1 textures, loot placement and furniture made me believe I was playing a mission the original Thief game. Especially the catacombs were impressive. :thumb:
Be warned - this FM is a huge maze and it takes some time to find a way out!.
My one ond only criticism I have is, that the mine section was too dark for me. I wish, you could have given the player a lantern. In my case Garrett had to use his special night vision googles "gamma adjustment" to progress further.
I loved the Dark Ghosts in this mission, especially in combination with the mines - good horror stuff! :ebil:
DarkMax on 1/4/2017 at 02:09
Quote Posted by Thinking Robot
I loved the
Dark Ghosts in this mission, especially in combination with the mines - good horror stuff! :ebil:
I assume
you've noticed that they're inspired by the Cradle Staff :p
MrMunkeepants on 3/7/2017 at 20:24
neither food nor healing potions seem to work for me :confused:
I'm at the end, anyway
baeuchlein on 3/7/2017 at 21:44
Quote Posted by MrMunkeepants
neither food nor healing potions seem to work for me :confused:
Does that mean that healing potions don't restore your health? That would be odd indeed.
DarkMax on 4/7/2017 at 01:31
Quote Posted by MrMunkeepants
neither food nor healing potions seem to work for me :confused:
I'm at the end, anyway
Are they not healing you or just not "being usable" entirely?
user3 on 23/11/2018 at 05:58
Some issues:
1. Does the don't kill anybody have a valid human in expert?
2. Whacking the zombie behind the bar 2 times tallies as a kill, cumulatively. I assume other similar zombies may be the same. So the kill count can be way off for the zombie abusers.
3. The flys can be dispelled with a water arrow but since there isn't a stat change Im assuming its a waste of water arrows. Just decoration or have a sinister effect on the corpses?
4. What should I be calling the miner zombies; undead or half dead. Backstabs effect them and they revert to corpses rather then exploding.
Very nostalgic fun mission.
DarkMax on 23/11/2018 at 11:10
The no kill objective is a way of deceiving the player into thinking they'll encounter human enemies. The miner zombies are like that on purpose to make it less of a chore to get rid of them.