New T2 FM: Mistress Guennean’s Castle (30 Nov 2011) - Updated to v1.1 03 Dec - by Beltzer
Sticky Fingers on 5/12/2011 at 23:35
Very good mission overall, Beltzer :thumb: Particularly liked the choice of ambient music & the atmosphere it played a big part in creating.
Maybe a bit oversized in places & with a layout that made it fairly linear - nonetheless, very enjoyable.
You just keep improving with each release: looking forward to your next one!
Beltzer on 6/12/2011 at 00:23
Thanks again guys for positive criticism and credits :)
Maybe it is her cardia1 :p
fxdwg on 6/12/2011 at 02:46
OK, just finished this one up. It took a bit to find enough loot to meet the minimum, but still fell 100 short from the max.
Overall, it was a great mission. As has been already mentioned, I was stunned by the beauty of your creation.
I guess I was a little surprised by how quickly the objectives were completed and how the large spaces were a little empty feeling. On the other hand, your choice of ambient music was spectacularly sinister. It really brought out the overall quality of your mission. I hope to see more from you soon. Well done!
nickie on 6/12/2011 at 06:21
Quote Posted by cardia1
Nickie, the option ambient music can be set to a lower volume in the sound options...in my opinion the volume music in this missions was perfect.
Thanks cardia. I know I should be able to set it lower in sound options but on this occasion, moving the slider right down made no difference. It happens sometimes. Luckily the music choice was so good, it didn't spoil anything for me, just hurt my ears a little. My eyes might be failing a bit but my hearing is excellent. :)
Beltzer on 6/12/2011 at 09:24
Quote Posted by fxdwg
OK, just finished this one up. It took a bit to find enough loot to meet the minimum, but still fell 100 short from the max.
Overall, it was a great mission. As has been already mentioned, I was stunned by the beauty of your creation.
I guess I was a little surprised by how quickly the objectives were completed and how the large spaces were a little empty feeling. On the other hand, your choice of ambient music was spectacularly sinister. It really brought out the overall quality of your mission. I hope to see more from you soon. Well done!
Thanks :)
Yeah, agree about the empty in some places, the upper bedrooms
for example, i planned much more. But, its my third FM and do
some mistakes. I probably used to many different custom objects
and textures. I had not learned how to make common palettes
for texture families either. So the result, i met the limits in Dromed :(
To many palettes, therefore i had to delete objects and change
textures and so. Not fun, but i learn from the mistakes :)
dbrilliant on 6/12/2011 at 13:56
I was able to finish the mission.... This mission is real good in my opinion and yet again am surprised by the "Beltzer". This is the second FM he's released that has unique texture quality and even better than Lord Beltzer's mansion, which I was able to beta test. Beltzer, you've exceeded my expectations yet again and there's no limit to expectations where the possibilities are endless.:p:wot:;)
dbrilliant on 6/12/2011 at 13:57
Quote Posted by Azaran
Did you
get the hammer from the haunt, the necklace, and all the loot? If so, just go to the front door (in the main hall, where the Hammerites were stationed). The mission should end.
It was in the crypts with the hidden switch to enter the mansion where I was stuck at. I was able to gain a hint from a later post. Thanks anyway.
Beltzer on 6/12/2011 at 23:15
Quote Posted by dbrilliant
I was able to finish the mission.... This mission is real good in my opinion and yet again am surprised by the "Beltzer". This is the second FM he's released that has unique texture quality and even better than Lord Beltzer's mansion, which I was able to beta test. Beltzer, you've exceeded my expectations yet again and there's no limit to expectations where the possibilities are endless.:p:wot:;)
I think I'm blushing :p Thanks. Maybe you beta tests the next one.
An updated Ransom, a fourth mission in the serie, plus the two in
the middle as an campaign :)
OldMeat on 7/12/2011 at 19:11
Finished for the most part on the easy difficulty.
I have all loot and objectives, as far as I know.
I found 3 secrets, but I would still like to know what to do with the cigar and the skeleton parts.
Very nice looking mission, it went very fast for such a large download though.
Thanks for taking time to construct this and also for putting one of my favorite old games to even more use with another FM, years after alot of PC games get shelved and collect dust.
:D :cool: :thumb:
bobber on 9/12/2011 at 19:11
Quote Posted by OldMeat
Finished for the most part on the easy difficulty.
I have all loot and objectives, as far as I know.
I found
3 secrets, but I would still like to know what to do with the cigar and the skeleton parts.Very nice looking mission, it went very fast for such a large download though.
Thanks for taking time to construct this and also for putting one of my favorite old games to even more use with another FM, years after alot of PC games get shelved and collect dust.
:D :cool: :thumb:
Agreed. Most enjoyable mission with super design. But what about the
cigar and skelton parts? Inquiring minds want to know.